Make Reactions conserve thermal energy (#16190)
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@@ -1,25 +0,0 @@
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.Reaction;
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using Content.Shared.Chemistry.Reagent;
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using Content.Shared.Database;
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using Content.Shared.FixedPoint;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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namespace Content.Server.Chemistry.EntitySystems
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{
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public sealed class ChemicalReactionSystem : SharedChemicalReactionSystem
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{
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protected override void OnReaction(Solution solution, ReactionPrototype reaction, ReagentPrototype randomReagent, EntityUid owner, FixedPoint2 unitReactions)
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{
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base.OnReaction(solution, reaction, randomReagent, owner, unitReactions);
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var coordinates = Transform(owner).Coordinates;
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AdminLogger.Add(LogType.ChemicalReaction, reaction.Impact,
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$"Chemical reaction {reaction.ID:reaction} occurred with strength {unitReactions:strength} on entity {ToPrettyString(owner):metabolizer} at {coordinates}");
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SoundSystem.Play(reaction.Sound.GetSound(), Filter.Pvs(owner, entityManager:EntityManager), owner);
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}
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}
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}
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@@ -34,7 +34,7 @@ public sealed class SolutionChangedEvent : EntityEventArgs
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public sealed partial class SolutionContainerSystem : EntitySystem
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{
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[Dependency]
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private readonly SharedChemicalReactionSystem _chemistrySystem = default!;
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private readonly ChemicalReactionSystem _chemistrySystem = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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