ChemMaster ECS (#11052)

This commit is contained in:
0x6273
2022-09-06 07:06:47 +02:00
committed by GitHub
parent 34b7e31e76
commit 0c8e52c163
17 changed files with 513 additions and 798 deletions

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@@ -1,365 +1,30 @@
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Labels.Components;
using Content.Server.Power.Components;
using Content.Server.UserInterface;
using Content.Shared.Chemistry.Components;
using Content.Shared.FixedPoint;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Content.Shared.Chemistry;
using Robust.Shared.Audio;
using Robust.Shared.Player;
namespace Content.Server.Chemistry.Components
{
/// <summary>
/// Contains all the server-side logic for chem masters. See also <see cref="SharedChemMasterComponent"/>.
/// This includes initializing the component based on prototype data, and sending and receiving messages from the client.
/// Messages sent to the client are used to update update the user interface for a component instance.
/// Messages sent from the client are used to handle ui button presses.
/// An industrial grade chemical manipulator with pill and bottle production included.
/// <seealso cref="ChemMasterSystem"/>
/// </summary>
[RegisterComponent]
[ComponentReference(typeof(SharedChemMasterComponent))]
public sealed class ChemMasterComponent : SharedChemMasterComponent
[Access(typeof(ChemMasterSystem))]
public sealed class ChemMasterComponent : Component
{
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IEntitySystemManager _sysMan = default!;
[DataField("pillType"), ViewVariables(VVAccess.ReadWrite)]
public uint PillType = 0;
[ViewVariables]
private uint _pillType = 1;
[DataField("mode"), ViewVariables(VVAccess.ReadWrite)]
public ChemMasterMode Mode = ChemMasterMode.Transfer;
[ViewVariables]
private string _label = "";
[DataField("pillProductionLimit", required: true), ViewVariables(VVAccess.ReadWrite)]
public uint PillProductionLimit;
[ViewVariables]
private bool _bufferModeTransfer = true;
[DataField("bottleProductionLimit", required: true), ViewVariables(VVAccess.ReadWrite)]
public uint BottleProductionLimit;
[ViewVariables]
private bool Powered => !_entities.TryGetComponent(Owner, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
[ViewVariables]
private Solution BufferSolution => _bufferSolution ??= EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner, SolutionName);
private Solution? _bufferSolution;
[ViewVariables]
private BoundUserInterface? UserInterface => Owner.GetUIOrNull(ChemMasterUiKey.Key);
[DataField("clickSound")]
private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
/// <summary>
/// Called once per instance of this component. Gets references to any other components needed
/// by this component and initializes it's UI and other data.
/// </summary>
protected override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
_bufferSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner, SolutionName);
}
/// <summary>
/// Handles ui messages from the client. For things such as button presses
/// which interact with the world and require server action.
/// </summary>
/// <param name="obj">A user interface message from the client.</param>
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (obj.Session.AttachedEntity is not {Valid: true} player)
return;
if (obj.Message is not UiActionMessage msg)
return;
if (!PlayerCanUseChemMaster(player, true))
return;
switch (msg.Action)
{
case UiAction.ChemButton:
if (!_bufferModeTransfer)
{
if (msg.IsBuffer)
{
DiscardReagent(msg.Id, msg.Amount, BufferSolution);
}
else if (BeakerSlot.HasItem &&
BeakerSlot.Item is {Valid: true} beaker &&
_entities.TryGetComponent(beaker, out FitsInDispenserComponent? fits) &&
EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker, fits.Solution, out var beakerSolution))
{
DiscardReagent(msg.Id, msg.Amount, beakerSolution);
}
}
else
{
TransferReagent(msg.Id, msg.Amount, msg.IsBuffer);
}
break;
case UiAction.Transfer:
_bufferModeTransfer = true;
UpdateUserInterface();
break;
case UiAction.Discard:
_bufferModeTransfer = false;
UpdateUserInterface();
break;
case UiAction.SetPillType:
_pillType = msg.PillType;
UpdateUserInterface();
break;
case UiAction.CreatePills:
case UiAction.CreateBottles:
_label = msg.Label;
TryCreatePackage(player, msg.Action, msg.Label, msg.PillAmount, msg.BottleAmount);
break;
default:
throw new ArgumentOutOfRangeException();
}
UpdateUserInterface();
ClickSound();
}
/// <summary>
/// Checks whether the player entity is able to use the chem master.
/// </summary>
/// <param name="playerEntity">The player entity.</param>
/// <param name="needsPower">whether the device requires power</param>
/// <returns>Returns true if the entity can use the chem master, and false if it cannot.</returns>
private bool PlayerCanUseChemMaster(EntityUid playerEntity, bool needsPower = true)
{
//Need player entity to check if they are still able to use the chem master
if (playerEntity == default)
return false;
//Check if device is powered
if (needsPower && !Powered)
return false;
return true;
}
/// <summary>
/// Gets component data to be used to update the user interface client-side.
/// </summary>
/// <returns>Returns a <see cref="SharedChemMasterComponent.ChemMasterBoundUserInterfaceState"/></returns>
private ChemMasterBoundUserInterfaceState GetUserInterfaceState()
{
if (BeakerSlot.Item is not {Valid: true} beaker ||
!_entities.TryGetComponent(beaker, out FitsInDispenserComponent? fits) ||
!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker, fits.Solution, out var beakerSolution))
{
return new ChemMasterBoundUserInterfaceState(Powered, false, FixedPoint2.New(0), FixedPoint2.New(0),
"", _label, _entities.GetComponent<MetaDataComponent>(Owner).EntityName, new List<Solution.ReagentQuantity>(), BufferSolution.Contents, _bufferModeTransfer,
BufferSolution.TotalVolume, _pillType);
}
return new ChemMasterBoundUserInterfaceState(Powered, true, beakerSolution.CurrentVolume,
beakerSolution.MaxVolume,
_entities.GetComponent<MetaDataComponent>(beaker).EntityName, _label, _entities.GetComponent<MetaDataComponent>(Owner).EntityName, beakerSolution.Contents, BufferSolution.Contents, _bufferModeTransfer,
BufferSolution.TotalVolume, _pillType);
}
public void UpdateUserInterface()
{
if (!Initialized) return;
var state = GetUserInterfaceState();
UserInterface?.SetState(state);
}
private void DiscardReagent(string id, FixedPoint2 amount, Solution solution)
{
foreach (var reagent in solution.Contents)
{
if (reagent.ReagentId == id)
{
FixedPoint2 actualAmount;
if (amount == FixedPoint2.New(-1)) //amount is FixedPoint2.New(-1) when the client sends a message requesting to remove all solution from the container
{
actualAmount = reagent.Quantity;
}
else
{
actualAmount = FixedPoint2.Min(reagent.Quantity, amount);
}
solution.RemoveReagent(id, actualAmount);
return;
}
}
}
private void TransferReagent(string id, FixedPoint2 amount, bool isBuffer)
{
if (!BeakerSlot.HasItem ||
BeakerSlot.Item is not {Valid: true} beaker ||
!_entities.TryGetComponent(beaker, out FitsInDispenserComponent? fits) ||
!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker, fits.Solution, out var beakerSolution))
return;
if (isBuffer)
{
foreach (var reagent in BufferSolution.Contents)
{
if (reagent.ReagentId == id)
{
FixedPoint2 actualAmount;
if (
amount == FixedPoint2
.New(-1)) //amount is FixedPoint2.New(-1) when the client sends a message requesting to remove all solution from the container
{
actualAmount = FixedPoint2.Min(reagent.Quantity, beakerSolution.AvailableVolume);
}
else
{
actualAmount = FixedPoint2.Min(reagent.Quantity, amount, beakerSolution.AvailableVolume);
}
BufferSolution.RemoveReagent(id, actualAmount);
EntitySystem.Get<SolutionContainerSystem>()
.TryAddReagent(beaker, beakerSolution, id, actualAmount, out var _);
break;
}
}
}
else
{
foreach (var reagent in beakerSolution.Contents)
{
if (reagent.ReagentId == id)
{
FixedPoint2 actualAmount;
if (amount == FixedPoint2.New(-1))
{
actualAmount = reagent.Quantity;
}
else
{
actualAmount = FixedPoint2.Min(reagent.Quantity, amount);
}
EntitySystem.Get<SolutionContainerSystem>().TryRemoveReagent(beaker, beakerSolution, id, actualAmount);
BufferSolution.AddReagent(id, actualAmount);
break;
}
}
}
_label = GenerateLabel();
UpdateUserInterface();
}
/// <summary>
/// Handles label generation depending from solutions and their amount.
/// Label is generated by taking the most significant solution name.
/// </summary>
private string GenerateLabel()
{
if (_bufferSolution == null || _bufferSolution.Contents.Count == 0)
return "";
_bufferSolution.Contents.Sort();
return _bufferSolution.Contents[_bufferSolution.Contents.Count - 1].ReagentId;
}
private void TryCreatePackage(EntityUid user, UiAction action, string label, int pillAmount, int bottleAmount)
{
if (BufferSolution.TotalVolume == 0)
{
user.PopupMessageCursor(Loc.GetString("chem-master-window-buffer-empty-text"));
return;
}
var handSys = _sysMan.GetEntitySystem<SharedHandsSystem>();
var solSys = _sysMan.GetEntitySystem<SolutionContainerSystem>();
pillAmount = Math.Clamp(pillAmount, 0, MaxEntitySpawns);
bottleAmount = Math.Clamp(bottleAmount, 0, MaxEntitySpawns);
if (action == UiAction.CreateBottles)
{
var individualVolume = BufferSolution.TotalVolume / FixedPoint2.New(bottleAmount);
if (individualVolume < FixedPoint2.New(1))
{
user.PopupMessageCursor(Loc.GetString("chem-master-window-buffer-low-text"));
return;
}
var actualVolume = FixedPoint2.Min(individualVolume, FixedPoint2.New(30));
for (int i = 0; i < bottleAmount; i++)
{
var bottle = _entities.SpawnEntity("ChemistryEmptyBottle01", _entities.GetComponent<TransformComponent>(Owner).Coordinates);
//Adding label
LabelComponent labelComponent = bottle.EnsureComponent<LabelComponent>();
labelComponent.OriginalName = _entities.GetComponent<MetaDataComponent>(bottle).EntityName;
string val = _entities.GetComponent<MetaDataComponent>(bottle).EntityName + $" ({label})";
_entities.GetComponent<MetaDataComponent>(bottle).EntityName = val;
labelComponent.CurrentLabel = label;
var bufferSolution = BufferSolution.SplitSolution(actualVolume);
var bottleSolution = solSys.EnsureSolution(bottle, "drink");
solSys.TryAddSolution(bottle, bottleSolution, bufferSolution);
//Try to give them the bottle
handSys.PickupOrDrop(user, bottle);
}
}
else //Pills
{
var individualVolume = BufferSolution.TotalVolume / FixedPoint2.New(pillAmount);
if (individualVolume < FixedPoint2.New(1))
{
user.PopupMessageCursor(Loc.GetString("chem-master-window-buffer-low-text"));
return;
}
var actualVolume = FixedPoint2.Min(individualVolume, FixedPoint2.New(50));
for (int i = 0; i < pillAmount; i++)
{
var pill = _entities.SpawnEntity("Pill", _entities.GetComponent<TransformComponent>(Owner).Coordinates);
//Adding label
LabelComponent labelComponent = pill.EnsureComponent<LabelComponent>();
labelComponent.OriginalName = _entities.GetComponent<MetaDataComponent>(pill).EntityName;
string val = _entities.GetComponent<MetaDataComponent>(pill).EntityName + $" ({label})";
_entities.GetComponent<MetaDataComponent>(pill).EntityName = val;
labelComponent.CurrentLabel = label;
var bufferSolution = BufferSolution.SplitSolution(actualVolume);
var pillSolution = EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(pill, "food");
solSys.TryAddSolution(pill, pillSolution, bufferSolution);
//Change pill Sprite component state
if (!_entities.TryGetComponent(pill, out SpriteComponent? sprite))
{
return;
}
sprite?.LayerSetState(0, "pill" + _pillType);
//Try to give them the bottle
handSys.PickupOrDrop(user, pill);
}
}
if (_bufferSolution?.Contents.Count == 0)
_label = "";
UpdateUserInterface();
}
private void ClickSound()
{
SoundSystem.Play(_clickSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(-2f));
}
[DataField("clickSound"), ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier ClickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
}
}

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@@ -1,20 +1,249 @@
using Content.Server.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Server.Labels.Components;
using Content.Server.Popups;
using Content.Shared.Chemistry;
using Content.Shared.Chemistry.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.FixedPoint;
using Content.Shared.Hands.EntitySystems;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Player;
namespace Content.Server.Chemistry.EntitySystems
{
/// <summary>
/// Contains all the server-side logic for ChemMasters.
/// <seealso cref="ChemMasterComponent"/>
/// </summary>
[UsedImplicitly]
public sealed class ChemMasterSystem : SharedChemMasterSystem
public sealed class ChemMasterSystem : EntitySystem
{
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly AudioSystem _audioSystem = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ChemMasterComponent, ComponentStartup>((_, comp, _) => comp.UpdateUserInterface());
SubscribeLocalEvent<ChemMasterComponent, SolutionChangedEvent>((_, comp, _) => comp.UpdateUserInterface());
SubscribeLocalEvent<ChemMasterComponent, EntInsertedIntoContainerMessage>((_, comp, _) => comp.UpdateUserInterface());
SubscribeLocalEvent<ChemMasterComponent, EntRemovedFromContainerMessage>((_, comp, _) => comp.UpdateUserInterface());
SubscribeLocalEvent<ChemMasterComponent, ComponentStartup>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ChemMasterComponent, SolutionChangedEvent>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ChemMasterComponent, EntInsertedIntoContainerMessage>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ChemMasterComponent, EntRemovedFromContainerMessage>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ChemMasterComponent, BoundUIOpenedEvent>((_, comp, _) => UpdateUiState(comp));
SubscribeLocalEvent<ChemMasterComponent, ChemMasterSetModeMessage>(OnSetModeMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterSetPillTypeMessage>(OnSetPillTypeMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterReagentAmountButtonMessage>(OnReagentButtonMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterCreatePillsMessage>(OnCreatePillsMessage);
SubscribeLocalEvent<ChemMasterComponent, ChemMasterCreateBottlesMessage>(OnCreateBottlesMessage);
}
private void UpdateUiState(ChemMasterComponent chemMaster, bool updateLabel = false)
{
if (!_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.BufferSolutionName, out var bufferSolution))
return;
var container = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.ContainerSlotName);
Solution? containerSolution = null;
if (container.HasValue && container.Value.Valid)
{
TryComp(container, out FitsInDispenserComponent? fits);
_solutionContainerSystem.TryGetSolution(container.Value, fits!.Solution, out containerSolution);
}
var containerName = container is null ? null : Name(container.Value);
var dispenserName = Name(chemMaster.Owner);
var bufferReagents = bufferSolution.Contents;
var bufferCurrentVolume = bufferSolution.CurrentVolume;
var state = new ChemMasterBoundUserInterfaceState(
containerSolution?.CurrentVolume, containerSolution?.MaxVolume, containerName, dispenserName,
containerSolution?.Contents, bufferReagents, chemMaster.Mode, bufferCurrentVolume, chemMaster.PillType,
chemMaster.PillProductionLimit, chemMaster.BottleProductionLimit, updateLabel
);
_userInterfaceSystem.TrySetUiState(chemMaster.Owner, ChemMasterUiKey.Key, state);
}
private void OnSetModeMessage(EntityUid uid, ChemMasterComponent chemMaster, ChemMasterSetModeMessage message)
{
// Ensure the mode is valid, either Transfer or Discard.
if (!Enum.IsDefined(typeof(ChemMasterMode), message.ChemMasterMode))
return;
chemMaster.Mode = message.ChemMasterMode;
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private void OnSetPillTypeMessage(EntityUid uid, ChemMasterComponent chemMaster, ChemMasterSetPillTypeMessage message)
{
// Ensure valid pill type. There are 20 pills selectable, 0-19.
if (message.PillType > SharedChemMaster.PillTypes - 1)
return;
chemMaster.PillType = message.PillType;
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private void OnReagentButtonMessage(EntityUid uid, ChemMasterComponent chemMaster, ChemMasterReagentAmountButtonMessage message)
{
// Ensure the amount corresponds to one of the reagent amount buttons.
if (!Enum.IsDefined(typeof(ChemMasterReagentAmount), message.Amount))
return;
switch (chemMaster.Mode)
{
case ChemMasterMode.Transfer:
TransferReagents(chemMaster, message.ReagentId, message.Amount.GetFixedPoint(), message.FromBuffer);
break;
case ChemMasterMode.Discard:
DiscardReagents(chemMaster, message.ReagentId, message.Amount.GetFixedPoint(), message.FromBuffer);
break;
default:
// Invalid mode.
return;
}
ClickSound(chemMaster);
}
private void TransferReagents(ChemMasterComponent chemMaster, string reagentId, FixedPoint2 amount, bool fromBuffer)
{
var container = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.ContainerSlotName);
if (container is null ||
!_solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var containerSolution) ||
!_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.BufferSolutionName, out var bufferSolution))
{
return;
}
if (fromBuffer) // Buffer to container
{
amount = FixedPoint2.Min(amount, containerSolution.AvailableVolume);
amount = bufferSolution.RemoveReagent(reagentId, amount);
_solutionContainerSystem.TryAddReagent(container.Value, containerSolution, reagentId, amount, out var _);
}
else // Container to buffer
{
amount = FixedPoint2.Min(amount, containerSolution.GetReagentQuantity(reagentId));
_solutionContainerSystem.TryRemoveReagent(container.Value, containerSolution, reagentId, amount);
bufferSolution.AddReagent(reagentId, amount);
}
UpdateUiState(chemMaster, updateLabel: true);
}
private void DiscardReagents(ChemMasterComponent chemMaster, string reagentId, FixedPoint2 amount, bool fromBuffer)
{
if (fromBuffer)
{
if (_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.BufferSolutionName, out var bufferSolution))
bufferSolution.RemoveReagent(reagentId, amount);
else
return;
}
else
{
var container = _itemSlotsSystem.GetItem(chemMaster.Owner, SharedChemMaster.ContainerSlotName);
if (container is not null &&
_solutionContainerSystem.TryGetFitsInDispenser(container.Value, out var containerSolution))
{
_solutionContainerSystem.TryRemoveReagent(container.Value, containerSolution, reagentId, amount);
}
else
return;
}
UpdateUiState(chemMaster, updateLabel: fromBuffer);
}
private void OnCreatePillsMessage(EntityUid uid, ChemMasterComponent chemMaster, ChemMasterCreatePillsMessage message)
{
// Ensure the amount is valid.
if (message.Amount == 0 || message.Amount > chemMaster.PillProductionLimit)
return;
CreatePillsOrBottles(chemMaster, pills: true, message.Amount, message.Label, message.Session.AttachedEntity);
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private void OnCreateBottlesMessage(EntityUid uid, ChemMasterComponent chemMaster, ChemMasterCreateBottlesMessage message)
{
// Ensure the amount is valid.
if (message.Amount == 0 || message.Amount > chemMaster.BottleProductionLimit)
return;
CreatePillsOrBottles(chemMaster, pills: false, message.Amount, message.Label, message.Session.AttachedEntity);
UpdateUiState(chemMaster);
ClickSound(chemMaster);
}
private void CreatePillsOrBottles(ChemMasterComponent chemMaster, bool pills, FixedPoint2 amount, string label, EntityUid? user)
{
if (!_solutionContainerSystem.TryGetSolution(chemMaster.Owner, SharedChemMaster.BufferSolutionName, out var bufferSolution))
return;
var filter = user.HasValue ? Filter.Entities(user.Value) : Filter.Empty();
if (bufferSolution.TotalVolume == 0)
{
_popupSystem.PopupCursor(Loc.GetString("chem-master-window-buffer-empty-text"), filter);
return;
}
var individualVolume = FixedPoint2.Min(bufferSolution.TotalVolume / amount, FixedPoint2.New(pills ? 50 : 30));
if (individualVolume < FixedPoint2.New(1))
{
_popupSystem.PopupCursor(Loc.GetString("chem-master-window-buffer-low-text"), filter);
return;
}
for (int i = 0; i < amount; i++)
{
var item = Spawn(pills ? "Pill" : "ChemistryEmptyBottle01", Transform(chemMaster.Owner).Coordinates);
if (label != "")
{
var labelComponent = EnsureComp<LabelComponent>(item);
labelComponent.OriginalName = Name(item);
string val = Name(item) + $" ({label})";
Comp<MetaDataComponent>(item).EntityName = val;
labelComponent.CurrentLabel = label;
}
var solution = bufferSolution.SplitSolution(individualVolume);
var itemSolution = _solutionContainerSystem.EnsureSolution(item,
pills ? SharedChemMaster.PillSolutionName : SharedChemMaster.BottleSolutionName);
_solutionContainerSystem.TryAddSolution(item, itemSolution, solution);
if (pills)
{
if (TryComp<SpriteComponent>(item, out var spriteComp))
spriteComp.LayerSetState(0, "pill" + (chemMaster.PillType + 1));
}
if (user.HasValue)
_handsSystem.PickupOrDrop(user, item);
}
UpdateUiState(chemMaster);
}
private void ClickSound(ChemMasterComponent chemMaster)
{
_audioSystem.Play(chemMaster.ClickSound, Filter.Pvs(chemMaster.Owner), chemMaster.Owner, AudioParams.Default.WithVolume(-2f));
}
}
}

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@@ -1,17 +0,0 @@
using Content.Server.Chemistry.Components;
using Content.Server.Power.Components;
namespace Content.Server.Chemistry.EntitySystems;
public sealed partial class ChemistrySystem
{
private void InitializeChemMaster()
{
SubscribeLocalEvent<ChemMasterComponent, PowerChangedEvent>(OnChemMasterPowerChange);
}
private static void OnChemMasterPowerChange(EntityUid uid, ChemMasterComponent component, PowerChangedEvent args)
{
component.UpdateUserInterface();
}
}

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@@ -20,7 +20,6 @@ public sealed partial class ChemistrySystem : EntitySystem
public override void Initialize()
{
// Why ChemMaster duplicates reagentdispenser nobody knows.
InitializeChemMaster();
InitializeHypospray();
InitializeInjector();
InitializeReagentDispenser();