Fix esword
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@@ -35,9 +35,6 @@ namespace Content.Server.Weapon.Melee.EnergySword
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{
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{
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if (!comp.Activated) return;
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if (!comp.Activated) return;
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if (args.Handled) return;
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args.Handled = true;
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// Overrides basic blunt damage with burn+slash as set in yaml
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// Overrides basic blunt damage with burn+slash as set in yaml
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args.BonusDamage = comp.LitDamageBonus;
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args.BonusDamage = comp.LitDamageBonus;
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args.HitSoundOverride = comp.HitSound;
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args.HitSoundOverride = comp.HitSound;
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