Ammunition boxes code quality (#3790)
* Boxes * Reorganizes the YAML * Reverts to previous commit and fixes the icons. * Readds the new CLRifle.rsi as it'll be used soon. Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
@@ -216,7 +216,7 @@
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: blue
|
||||
- texture: Objects/Weapons/Guns/Ammunition/Boxes/LRifle/l_rifle_big_box.rsi/icon.png
|
||||
- texture: Objects/Weapons/Guns/Ammunition/Boxes/l_rifle.rsi/icon.png
|
||||
- type: ConditionalSpawner
|
||||
prototypes:
|
||||
- MagazineSRifle
|
||||
@@ -253,7 +253,7 @@
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: blue
|
||||
- texture: Objects/Weapons/Guns/Ammunition/Boxes/Pistol/pistol_box.rsi/icon.png
|
||||
- texture: Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi/icon.png
|
||||
- type: ConditionalSpawner
|
||||
prototypes:
|
||||
- MagazinePistol
|
||||
@@ -270,7 +270,7 @@
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: blue
|
||||
- texture: Objects/Weapons/Guns/Ammunition/Boxes/Magnum/magnum_box.rsi/icon.png
|
||||
- texture: Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi/icon.png
|
||||
- type: ConditionalSpawner
|
||||
prototypes:
|
||||
- MagazineMagnum
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||||
|
||||
@@ -1,7 +1,7 @@
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||||
- type: entity
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||||
id: BoxAntiMaterial
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||||
name: "ammunition box (.60 anti-material)"
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||||
parent: BaseItem
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||||
id: BoxAntiMaterial
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||||
name: ammunition box (.60 anti-material)
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||||
components:
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||||
- type: AmmoBox
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||||
caliber: AntiMaterial
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||||
@@ -9,7 +9,7 @@
|
||||
fillPrototype: CartridgeAntiMaterial
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/AntiMaterial/anti_material.rsi
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/anti_material.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
@@ -0,0 +1,157 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseItem
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||||
id: BoxClRifleBase
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||||
name: ammunition box (.25 caseless)
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||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: ClRifle
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||||
capacity: 60
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||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/cl_rifle.rsi
|
||||
netsync: false
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
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||||
magState: mag
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||||
steps: 2
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||||
zeroVisible: false
|
||||
|
||||
# Boxes
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||||
- type: entity
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||||
parent: BoxClRifleBase
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||||
id: BoxClRifle10x24
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||||
name: ammunition box (.25 caseless)
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||||
components:
|
||||
- type: AmmoBox
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||||
capacity: 200
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||||
fillPrototype: CartridgeClRifle
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base-10x24
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag10-1
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||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: mag10
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
- type: entity
|
||||
parent: BoxClRifleBase
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||||
id: BoxClRifleBigBox
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||||
name: ammunition box (.25 caseless)
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||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeClRifle
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base-b
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: magb-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: magb
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
- type: entity
|
||||
parent: BoxClRifleBase
|
||||
id: BoxClRifleBigBoxRubber
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||||
name: ammunition box (.25 caseless rubber)
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||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
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||||
fillPrototype: CartridgeClRifleRubber
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base-b
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: magb-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: rubber-b
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: magb
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
- type: entity
|
||||
parent: BoxClRifleBase
|
||||
id: BoxClRifleBox
|
||||
name: ammunition box (.25 caseless)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeClRifle
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
|
||||
- type: entity
|
||||
parent: BoxClRifleBase
|
||||
id: BoxClRifleBoxFlash
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||||
name: ammunition box (.25 caseless flash)
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||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeClRifleFlash
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: flash
|
||||
|
||||
- type: entity
|
||||
parent: BoxClRifleBase
|
||||
id: BoxClRifleBoxHV
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||||
name: ammunition box (.25 caseless high-velocity)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeClRifleHV
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: hv
|
||||
|
||||
- type: entity
|
||||
parent: BoxClRifleBase
|
||||
id: BoxClRifleBoxPractice
|
||||
name: ammunition box (.25 caseless practice)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeClRiflePractice
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: practice
|
||||
|
||||
- type: entity
|
||||
parent: BoxClRifleBase
|
||||
id: BoxClRifleBoxRubber
|
||||
name: ammunition box (.25 caseless rubber)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeClRifleRubber
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: rubber
|
||||
@@ -0,0 +1,99 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: BoxLRifleBase
|
||||
name: ammunition box (.30 rifle)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: LRifle
|
||||
capacity: 50
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/l_rifle.rsi
|
||||
netsync: false
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: mag
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
# Boxes
|
||||
- type: entity
|
||||
parent: BoxLRifleBase
|
||||
id: BoxLRifleBigBox
|
||||
name: ammunition box (.30 rifle)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeLRifle
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base-b
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: magb-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: magb
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
- type: entity
|
||||
parent: BoxLRifleBase
|
||||
id: BoxLRifleBox
|
||||
name: ammunition box (.30 rifle)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeLRifle
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
|
||||
- type: entity
|
||||
parent: BoxLRifleBase
|
||||
id: BoxLRifleBoxHV
|
||||
name: ammunition box (.30 rifle high-velocity)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeLRifleHV
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: hv
|
||||
|
||||
- type: entity
|
||||
parent: BoxLRifleBase
|
||||
id: BoxLRifleBoxPractice
|
||||
name: ammunition box (.30 rifle practice)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeLRiflePractice
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: practice
|
||||
|
||||
- type: entity
|
||||
parent: BoxLRifleBase
|
||||
id: BoxLRifleBoxRubber
|
||||
name: ammunition box (.30 rifle rubber)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeLRifleRubber
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: rubber
|
||||
@@ -1,19 +1,14 @@
|
||||
- type: entity
|
||||
id: BoxMagnumBase
|
||||
name: "ammunition box (.40 magnum)"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: BoxMagnumBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: Magnum
|
||||
capacity: 30
|
||||
capacity: 60
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/magnum.rsi
|
||||
netsync: false
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
@@ -23,56 +18,75 @@
|
||||
|
||||
# Boxes
|
||||
- type: entity
|
||||
id: BoxMagnum
|
||||
name: "ammunition box (.40 magnum)"
|
||||
parent: BoxMagnumBase
|
||||
id: BoxMagnum
|
||||
name: ammunition box (.40 magnum)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeMagnum
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Magnum/magnum_box.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
|
||||
- type: entity
|
||||
id: BoxMagnumFlash
|
||||
name: "ammunition box (.40 magnum flash)"
|
||||
parent: BoxMagnumBase
|
||||
id: BoxMagnumFlash
|
||||
name: ammunition box (.40 magnum flash)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeMagnumFlash
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Magnum/magnum_box_flash.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: flash
|
||||
|
||||
- type: entity
|
||||
id: BoxMagnumHV
|
||||
name: "ammunition box (.40 magnum high-velocity)"
|
||||
parent: BoxMagnumBase
|
||||
id: BoxMagnumHV
|
||||
name: ammunition box (.40 magnum high-velocity)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeMagnumHV
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Magnum/magnum_box_hv.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: hv
|
||||
|
||||
- type: entity
|
||||
id: BoxMagnumPractice
|
||||
name: "ammunition box (.40 magnum practice)"
|
||||
parent: BoxMagnumBase
|
||||
id: BoxMagnumPractice
|
||||
name: ammunition box (.40 magnum practice)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeMagnumPractice
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Magnum/magnum_box_practice.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: practice
|
||||
|
||||
- type: entity
|
||||
id: BoxMagnumRubber
|
||||
name: "ammunition box (.40 magnum rubber)"
|
||||
parent: BoxMagnumBase
|
||||
id: BoxMagnumRubber
|
||||
name: ammunition box (.40 magnum rubber)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeMagnumRubber
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Magnum/magnum_box_rubber.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: rubber
|
||||
@@ -1,20 +1,15 @@
|
||||
- type: entity
|
||||
id: BoxPistolBase
|
||||
name: "ammunition box (.35 auto)"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: BoxPistolBase
|
||||
name: ammunition box (.35 auto)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: Pistol
|
||||
capacity: 30
|
||||
|
||||
capacity: 60
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/pistol.rsi
|
||||
netsync: false
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
@@ -24,61 +19,75 @@
|
||||
|
||||
# Boxes
|
||||
- type: entity
|
||||
parent: BoxPistolBase
|
||||
id: BoxPistolBox
|
||||
name: "ammunition box (.35 auto)"
|
||||
parent: BoxPistolBase
|
||||
name: ammunition box (.35 auto)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgePistol
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Pistol/pistol_box.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
|
||||
- type: entity
|
||||
parent: BoxPistolBase
|
||||
id: BoxPistolBoxFlash
|
||||
name: "ammunition box (.35 auto flash)"
|
||||
parent: BoxPistolBase
|
||||
name: ammunition box (.35 auto flash)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgePistolFlash
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Pistol/pistol_box_flash.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: flash
|
||||
|
||||
- type: entity
|
||||
parent: BoxPistolBase
|
||||
id: BoxPistolBoxHV
|
||||
name: "ammunition box (.35 auto high-velocity)"
|
||||
parent: BoxPistolBase
|
||||
name: ammunition box (.35 auto high-velocity)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgePistolHV
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Pistol/pistol_box_hv.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: hv
|
||||
|
||||
- type: entity
|
||||
parent: BoxPistolBase
|
||||
id: BoxPistolBoxPractice
|
||||
name: "ammunition box (.35 auto practice)"
|
||||
parent: BoxPistolBase
|
||||
name: ammunition box (.35 auto practice)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgePistolPractice
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Pistol/pistol_box_practice.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: practice
|
||||
|
||||
- type: entity
|
||||
id: BoxPistolBoxRubber
|
||||
name: "ammunition box (.35 auto rubber)"
|
||||
parent: BoxPistolBase
|
||||
id: BoxPistolBoxRubber
|
||||
name: ammunition box (.35 auto rubber)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgePistolRubber
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/Pistol/pistol_box_rubber.rsi
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: rubber
|
||||
@@ -0,0 +1,135 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: BoxSRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: SRifle
|
||||
capacity: 60
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/s_rifle.rsi
|
||||
netsync: false
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: mag
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
# Boxes
|
||||
- type: entity
|
||||
parent: BoxSRifleBase
|
||||
id: BoxSRifleBigBox
|
||||
name: ammunition box (.20 rifle)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeSRifle
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base-b
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: magb-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: magb
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
- type: entity
|
||||
parent: BoxSRifleBase
|
||||
id: BoxSRifleBigBoxRubber
|
||||
name: ammunition box (.20 rifle rubber)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeSRiflePractice
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base-b
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: magb-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: practice-b
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: magb
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
- type: entity
|
||||
parent: BoxSRifleBase
|
||||
id: BoxSRifleBox
|
||||
name: ammunition box (.20 rifle)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeSRifle
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
|
||||
- type: entity
|
||||
parent: BoxSRifleBase
|
||||
id: BoxSRifleBoxFlash
|
||||
name: ammunition box (.20 rifle flash)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeSRifleFlash
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: flash
|
||||
|
||||
- type: entity
|
||||
parent: BoxSRifleBase
|
||||
id: BoxSRifleBoxHV
|
||||
name: ammunition box (.20 rifle high-velocity)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeSRifleHV
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: hv
|
||||
|
||||
- type: entity
|
||||
parent: BoxSRifleBase
|
||||
id: BoxSRifleBoxPractice
|
||||
name: ammunition box (.20 rifle practice)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeSRiflePractice
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: practice
|
||||
|
||||
- type: entity
|
||||
parent: BoxSRifleBase
|
||||
id: BoxSRifleBoxRubber
|
||||
name: ammunition box (.20 rifle rubber)
|
||||
components:
|
||||
- type: AmmoBox
|
||||
fillPrototype: CartridgeSRifleRubber
|
||||
- type: Sprite
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- state: rubber
|
||||
@@ -1,8 +1,8 @@
|
||||
- type: entity
|
||||
id: BoxDonkSoftBase
|
||||
name: "foamdart box"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
parent: BaseItem
|
||||
id: BoxDonkSoftBase
|
||||
name: foamdart box
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: Rocket
|
||||
@@ -12,9 +12,9 @@
|
||||
|
||||
# Boxes
|
||||
- type: entity
|
||||
id: BoxDonkSoftBox
|
||||
name: "foam dart box"
|
||||
parent: BoxDonkSoftBase
|
||||
id: BoxDonkSoftBox
|
||||
name: foam dart box
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 40
|
||||
@@ -24,9 +24,9 @@
|
||||
state: foambox
|
||||
|
||||
- type: entity
|
||||
id: BoxCartridgeCap
|
||||
name: "cap gun cartridge box"
|
||||
parent: BoxDonkSoftBase
|
||||
id: BoxCartridgeCap
|
||||
name: cap gun cartridge box
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 20
|
||||
@@ -1,7 +1,7 @@
|
||||
- type: entity
|
||||
parent: BaseItem
|
||||
id: CartridgeAntiMaterial
|
||||
name: cartridge (.60 anti-material)
|
||||
parent: BaseItem
|
||||
components:
|
||||
- type: Ammo
|
||||
caliber: AntiMaterial
|
||||
@@ -1,120 +0,0 @@
|
||||
- type: entity
|
||||
id: BoxClRifleBase
|
||||
name: "ammunition box (.25 caseless)"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: ClRifle
|
||||
capacity: 30
|
||||
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: mag
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
# Boxes
|
||||
- type: entity
|
||||
id: BoxClRifle10x24
|
||||
name: "ammunition box (.25 caseless)"
|
||||
parent: BoxClRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeClRifle
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/ClRifle/10x24_box.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxClRifleBigBox
|
||||
name: "ammunition box (.25 caseless)"
|
||||
parent: BoxClRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeClRifle
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/ClRifle/cl_rifle_big_box.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxClRifleBigBoxRubber
|
||||
name: "ammunition box (.25 caseless rubber)"
|
||||
parent: BoxClRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeClRifleRubber
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/ClRifle/cl_rifle_big_box_rubber.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxClRifleBox
|
||||
name: "ammunition box (.25 caseless)"
|
||||
parent: BoxClRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeClRifle
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/ClRifle/cl_rifle_box.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxClRifleBoxFlash
|
||||
name: "ammunition box (.25 caseless flash)"
|
||||
parent: BoxClRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeClRifleFlash
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/ClRifle/cl_rifle_box_flash.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxClRifleBoxHV
|
||||
name: "ammunition box (.25 caseless high-velocity)"
|
||||
parent: BoxClRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeClRifleHV
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/ClRifle/cl_rifle_box_hv.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxClRifleBoxPractice
|
||||
name: "ammunition box (.25 caseless practice)"
|
||||
parent: BoxClRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeClRiflePractice
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/ClRifle/cl_rifle_box_practice.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxClRifleBoxRubber
|
||||
name: "ammunition box (.25 caseless rubber)"
|
||||
parent: BoxClRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeClRifleRubber
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/ClRifle/cl_rifle_box_rubber.rsi
|
||||
@@ -1,72 +0,0 @@
|
||||
- type: entity
|
||||
id: BoxLRifleBase
|
||||
name: "ammunition box (.30 rifle)"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: LRifle
|
||||
capacity: 30
|
||||
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: mag
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
# Boxes
|
||||
- type: entity
|
||||
id: BoxLRifleBigBox
|
||||
name: "ammunition box (.30 rifle)"
|
||||
parent: BoxLRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeLRifle
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/LRifle/l_rifle_big_box.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxLRifleBoxHV
|
||||
name: "ammunition box (.30 rifle high-velocity)"
|
||||
parent: BoxLRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 50
|
||||
fillPrototype: CartridgeLRifleHV
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/LRifle/l_rifle_box_hv.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxLRifleBoxPractice
|
||||
name: "ammunition box (.30 rifle practice)"
|
||||
parent: BoxLRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 50
|
||||
fillPrototype: CartridgeLRiflePractice
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/LRifle/l_rifle_box_practice.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxLRifleBoxRubber
|
||||
name: "ammunition box (.30 rifle rubber)"
|
||||
parent: BoxLRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 50
|
||||
fillPrototype: CartridgeLRifleRubber
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/LRifle/l_rifle_box_rubber.rsi
|
||||
@@ -1,8 +1,8 @@
|
||||
- type: entity
|
||||
abstract: true
|
||||
parent: BulletBaseHV
|
||||
id: BulletAntiMaterial
|
||||
name: bullet (.60 anti-material)
|
||||
parent: BulletBaseHV
|
||||
abstract: true
|
||||
components:
|
||||
- type: Projectile
|
||||
damages:
|
||||
@@ -1,108 +0,0 @@
|
||||
- type: entity
|
||||
id: BoxSRifleBase
|
||||
name: "ammunition box (.20 rifle)"
|
||||
parent: BaseItem
|
||||
abstract: true
|
||||
components:
|
||||
- type: AmmoBox
|
||||
caliber: SRifle
|
||||
capacity: 30
|
||||
|
||||
- type: Sprite
|
||||
netsync: false
|
||||
layers:
|
||||
- state: base
|
||||
map: ["enum.RangedBarrelVisualLayers.Base"]
|
||||
- state: mag-1
|
||||
map: ["enum.RangedBarrelVisualLayers.Mag"]
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: MagVisualizer
|
||||
magState: mag
|
||||
steps: 2
|
||||
zeroVisible: false
|
||||
|
||||
# Boxes
|
||||
- type: entity
|
||||
id: BoxSRifleBigBox
|
||||
name: "ammunition box (.20 rifle)"
|
||||
parent: BoxSRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeSRifle
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/SRifle/s_rifle_big_box.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxSRifleBigBoxRubber
|
||||
name: "ammunition box (.20 rifle rubber)"
|
||||
parent: BoxSRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 200
|
||||
fillPrototype: CartridgeSRifleRubber
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/SRifle/s_rifle_big_box_rubber.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxSRifleBox
|
||||
name: "ammunition box (.20 rifle)"
|
||||
parent: BoxSRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeSRifle
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/SRifle/s_rifle_box.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxSRifleBoxFlash
|
||||
name: "ammunition box (.20 rifle flash)"
|
||||
parent: BoxSRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeSRifleFlash
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/SRifle/s_rifle_box_flash.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxSRifleBoxHV
|
||||
name: "ammunition box (.20 rifle high-velocity)"
|
||||
parent: BoxSRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeSRifleHV
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/SRifle/s_rifle_box_hv.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxSRifleBoxPractice
|
||||
name: "ammunition box (.20 rifle practice)"
|
||||
parent: BoxSRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
fillPrototype: CartridgeSRiflePractice
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Guns/Ammunition/Boxes/SRifle/s_rifle_box_practice.rsi
|
||||
|
||||
- type: entity
|
||||
id: BoxSRifleBoxRubber
|
||||
name: "ammunition box (.20 rifle rubber)"
|
||||
parent: BoxSRifleBase
|
||||
components:
|
||||
- type: AmmoBox
|
||||
capacity: 60
|
||||
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