Airlock visuals (#7261)
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54
Content.Client/AirlockPainter/AirlockPainterSystem.cs
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54
Content.Client/AirlockPainter/AirlockPainterSystem.cs
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using Content.Shared.AirlockPainter;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Shared.Utility;
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using System.Linq;
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using static Robust.Shared.GameObjects.SharedSpriteComponent;
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namespace Content.Client.AirlockPainter
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{
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public sealed class AirlockPainterSystem : SharedAirlockPainterSystem
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{
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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public List<AirlockPainterEntry> Entries { get; private set; } = new();
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public override void Initialize()
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{
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base.Initialize();
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foreach (string style in Styles)
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{
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string? iconPath = Groups
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.FindAll(x => x.StylePaths.ContainsKey(style))?
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.MaxBy(x => x.IconPriority)?.StylePaths[style];
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if (iconPath == null)
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{
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Entries.Add(new AirlockPainterEntry(style, null));
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continue;
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}
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RSIResource doorRsi = _resourceCache.GetResource<RSIResource>(TextureRoot / new ResourcePath(iconPath));
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if (!doorRsi.RSI.TryGetState("closed", out var icon))
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{
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Entries.Add(new AirlockPainterEntry(style, null));
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continue;
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}
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Entries.Add(new AirlockPainterEntry(style, icon.Frame0));
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}
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}
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}
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public sealed class AirlockPainterEntry
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{
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public string Name;
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public Texture? Icon;
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public AirlockPainterEntry(string name, Texture? icon)
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{
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Name = name;
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Icon = icon;
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}
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}
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}
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@@ -0,0 +1,38 @@
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using Content.Shared.AirlockPainter;
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using Robust.Client.GameObjects;
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namespace Content.Client.AirlockPainter.UI
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{
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public sealed class AirlockPainterBoundUserInterface : BoundUserInterface
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{
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private AirlockPainterWindow? _window;
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public List<string> Styles = new();
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public AirlockPainterBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_window = new AirlockPainterWindow();
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if (State != null)
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UpdateState(State);
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// Add styles
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var painterSystem = EntitySystem.Get<AirlockPainterSystem>();
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_window.Populate(painterSystem.Entries);
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_window.OpenCentered();
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_window.OnClose += Close;
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_window.OnSpritePicked += OnSpritePicked;
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}
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private void OnSpritePicked(int index)
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{
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SendMessage(new AirlockPainterSpritePickedMessage(index));
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}
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}
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}
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14
Content.Client/AirlockPainter/UI/AirlockPainterWindow.xaml
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14
Content.Client/AirlockPainter/UI/AirlockPainterWindow.xaml
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<DefaultWindow xmlns="https://spacestation14.io"
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MinSize="300 300"
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SetSize="300 300"
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Title="{Loc 'airlock-painter-window-title'}">
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<BoxContainer Orientation="Vertical" SeparationOverride="4" MinWidth="150">
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<Label Name="SelectedSpriteLabel"
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Text="{Loc 'airlock-painter-selected-style'}">
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</Label>
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<ItemList Name="SpriteList"
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SizeFlagsStretchRatio="8"
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VerticalExpand="True">
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</ItemList>
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</BoxContainer>
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</DefaultWindow>
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@@ -0,0 +1,28 @@
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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namespace Content.Client.AirlockPainter.UI
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{
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[GenerateTypedNameReferences]
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public sealed partial class AirlockPainterWindow : DefaultWindow
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{
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public event Action<int>? OnSpritePicked;
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public AirlockPainterWindow()
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{
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RobustXamlLoader.Load(this);
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SpriteList.OnItemSelected += e => OnSpritePicked?.Invoke(e.ItemIndex);
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}
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public void Populate(List<AirlockPainterEntry> entries)
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{
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SpriteList.Clear();
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foreach (var entry in entries)
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{
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SpriteList.AddItem(entry.Name, entry.Icon);
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}
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}
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}
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}
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