Makes grids that pass a certain size airtight. (#6934)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -12,7 +12,7 @@ namespace Content.Server.Shuttles.EntitySystems
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[UsedImplicitly]
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internal sealed class ShuttleSystem : EntitySystem
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{
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private const float TileMassMultiplier = 4f;
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public const float TileMassMultiplier = 4f;
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public float ShuttleMaxLinearSpeed;
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