Revert "Emp more effects" (#16159)
This commit is contained in:
@@ -14,7 +14,4 @@ public sealed class EmpArtifactComponent : Component
|
||||
|
||||
[DataField("energyConsumption"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public float EnergyConsumption = 1000000;
|
||||
|
||||
[DataField("disableDuration"), ViewVariables(VVAccess.ReadWrite)]
|
||||
public float DisableDuration = 60f;
|
||||
}
|
||||
|
||||
@@ -16,6 +16,6 @@ public sealed class EmpArtifactSystem : EntitySystem
|
||||
|
||||
private void OnActivate(EntityUid uid, EmpArtifactComponent component, ArtifactActivatedEvent args)
|
||||
{
|
||||
_emp.EmpPulse(Transform(uid).MapPosition, component.Range, component.EnergyConsumption, component.DisableDuration);
|
||||
_emp.EmpPulse(Transform(uid).MapPosition, component.Range, component.EnergyConsumption);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user