Add new PVS options slider (#12146)

This commit is contained in:
Leon Friedrich
2022-10-26 16:19:11 +13:00
committed by GitHub
parent f6db79d303
commit 0dd60bb6a7
3 changed files with 51 additions and 7 deletions

View File

@@ -178,6 +178,8 @@ ui-options-function-shuttle-brake = Brake
## Network menu
ui-options-net-predict = Client-side prediction
ui-options-net-interp-ratio = State buffer size
ui-options-net-interp-ratio-tooltip = Increasing this will generally make the game more resistant
to server->client packet-loss, however in doing so it
@@ -190,11 +192,16 @@ ui-options-net-predict-tick-bias-tooltip = Increasing this will generally make t
effectively adds slightly more latency and requires the
client to predict more future ticks.
ui-options-net-pvs-entry = PVS entity budget
ui-options-net-pvs-entry-tooltip = This limits the rate at which the server will send new
ui-options-net-pvs-spawn = PVS entity spawn budget
ui-options-net-pvs-spawn-tooltip = This limits the rate at which the server will send newly spawned
entities to the client. Lowering this can help reduce
stuttering due to entity spawning, but can lead to pop-in.
ui-options-net-pvs-entry = PVS entity budget
ui-options-net-pvs-entry-tooltip = This limits the rate at which the server will send newly visible
entities to the client. Lowering this can help reduce
stuttering, but can lead to pop-in.
ui-options-net-pvs-leave = PVS detach rate
ui-options-net-pvs-leave-tooltip = This limits the rate at which the client will remove
out-of-view entities. Lowering this can help reduce