Humanoid fixes (#11538)
* humanoid sexmorph sprite restoration can't believe i broke sex/gender AGAIN * fixes default species appearances with no profile, tweaks randomization to no longer randomize species * A * fixes an oops #11494
This commit is contained in:
@@ -44,6 +44,19 @@ public sealed class SpeciesPrototype : IPrototype
|
||||
[DataField("sprites")]
|
||||
public string SpriteSet { get; } = default!;
|
||||
|
||||
/// <summary>
|
||||
/// Default skin tone for this species. This applies for non-human skin tones.
|
||||
/// </summary>
|
||||
[DataField("defaultSkinTone")]
|
||||
public Color DefaultSkinTone { get; } = Color.White;
|
||||
|
||||
/// <summary>
|
||||
/// Default human skin tone for this species. This applies for human skin tones.
|
||||
/// See <see cref="SkinColor.HumanSkinTone"/> for the valid range of skin tones.
|
||||
/// </summary>
|
||||
[DataField("defaultHumanSkinTone")]
|
||||
public int DefaultHumanSkinTone { get; } = 20;
|
||||
|
||||
/// <summary>
|
||||
/// The limit of body markings that you can place on this species.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user