Make more network-events check EntitySessionEventArgs. (#6612)

This commit is contained in:
Leon Friedrich
2022-02-13 11:18:24 +13:00
committed by GitHub
parent 29ff523081
commit 0e6aec0e56
6 changed files with 18 additions and 25 deletions

View File

@@ -1,18 +1,14 @@
using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Inventory.Events;
[NetSerializable, Serializable]
public class OpenSlotStorageNetworkMessage : EntityEventArgs
public sealed class OpenSlotStorageNetworkMessage : EntityEventArgs
{
public readonly EntityUid Uid;
public readonly string Slot;
public OpenSlotStorageNetworkMessage(EntityUid uid, string slot)
public OpenSlotStorageNetworkMessage(string slot)
{
Uid = uid;
Slot = slot;
}
}