Minor AI system fixes (#1292)

* Add test to check all LogicNames in prototypes
* Change CreateProcessor to AiLogicProcessor (I thought I'd already done this as I remember PJB telling me to do this but apparently I'm an idiot)
* Temporarily remove invalid AiControllers

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2020-07-08 02:56:38 +10:00
committed by GitHub
parent cddfa62980
commit 0ecaba1727
3 changed files with 72 additions and 14 deletions

View File

@@ -19,9 +19,6 @@
drawdepth: WallMountedItems
texture: Buildings/TurrTop.png
directional: false
- type: AiController
logic: AimShootLife
vision: 6.0
- type: entity
id: TurretTopLight
@@ -34,9 +31,6 @@
drawdepth: WallMountedItems
texture: Buildings/TurrLamp.png
directional: false
- type: AiController
logic: AimShootLife
vision: 6.0
- type: PointLight
radius: 512
mask: flashlight_mask