голод и жажда

This commit is contained in:
BIGZi0348
2025-01-06 20:01:20 +03:00
parent 3a586578e2
commit 0fb846f7b7
3 changed files with 24 additions and 8 deletions

View File

@@ -136,7 +136,7 @@ public sealed class HungerSystem : EntitySystem
return; return;
//WD start //WD start
if (_net.IsServer && component.CurrentThreshold != HungerThreshold.Overfed) if (_net.IsServer)
{ {
var ev = new MoodEffectEvent("Hunger" + component.CurrentThreshold); var ev = new MoodEffectEvent("Hunger" + component.CurrentThreshold);
RaiseLocalEvent(uid, ev); RaiseLocalEvent(uid, ev);

View File

@@ -10,6 +10,7 @@ using Robust.Shared.Random;
using Robust.Shared.Timing; using Robust.Shared.Timing;
using Content.Shared._White.Mood; using Content.Shared._White.Mood;
using Robust.Shared.Utility; using Robust.Shared.Utility;
using Robust.Shared.Network;
namespace Content.Shared.Nutrition.EntitySystems; namespace Content.Shared.Nutrition.EntitySystems;
@@ -22,6 +23,7 @@ public sealed class ThirstSystem : EntitySystem
[Dependency] private readonly AlertsSystem _alerts = default!; [Dependency] private readonly AlertsSystem _alerts = default!;
[Dependency] private readonly MovementSpeedModifierSystem _movement = default!; [Dependency] private readonly MovementSpeedModifierSystem _movement = default!;
[Dependency] private readonly SharedJetpackSystem _jetpack = default!; [Dependency] private readonly SharedJetpackSystem _jetpack = default!;
[Dependency] private readonly INetManager _net = default!; // WD edit
[ValidatePrototypeId<StatusIconPrototype>] [ValidatePrototypeId<StatusIconPrototype>]
private const string ThirstIconOverhydratedId = "ThirstIconOverhydrated"; private const string ThirstIconOverhydratedId = "ThirstIconOverhydrated";
@@ -172,7 +174,7 @@ public sealed class ThirstSystem : EntitySystem
} }
// WD start // WD start
if (component.CurrentThirstThreshold != ThirstThreshold.OverHydrated) if (_net.IsServer)
{ {
var ev = new MoodEffectEvent("Thirst" + component.CurrentThirstThreshold); var ev = new MoodEffectEvent("Thirst" + component.CurrentThirstThreshold);
RaiseLocalEvent(uid, ev); RaiseLocalEvent(uid, ev);

View File

@@ -1,8 +1,9 @@
#Hunger #Hunger
- type: moodEffect - type: moodEffect
id: HungerOverfed id: HungerOverfed
description: "Во мне столько жира..." description: "Мой желудок полон!"
moodChange: enum.MoodChangeLevel.Small moodChange: enum.MoodChangeLevel.Medium
positive: true
category: "Hunger" category: "Hunger"
- type: moodEffect - type: moodEffect
@@ -24,11 +25,18 @@
moodChange: enum.MoodChangeLevel.Big moodChange: enum.MoodChangeLevel.Big
category: "Hunger" category: "Hunger"
- type: moodEffect
id: HungerDead
description: "Умираю от голода!"
moodChange: enum.MoodChangeLevel.Huge
category: "Hunger"
#Thirst #Thirst
- type: moodEffect - type: moodEffect
id: ThirstOverHydrated id: ThirstOverHydrated
description: "СЛИШКОМ МНОГО ВОДЫ..." description: "Не хочу пить."
moodChange: enum.MoodChangeLevel.Small moodChange: enum.MoodChangeLevel.Medium
positive: true
category: "Thirst" category: "Thirst"
- type: moodEffect - type: moodEffect
@@ -46,10 +54,16 @@
- type: moodEffect - type: moodEffect
id: ThirstParched id: ThirstParched
description: "ВОДЫ!" description: "Хочу пить!"
moodChange: enum.MoodChangeLevel.Big moodChange: enum.MoodChangeLevel.Big
category: "Thirst" category: "Thirst"
- type: moodEffect
id: ThirstDead
description: "Умираю от жажды!"
moodChange: enum.MoodChangeLevel.Huge
category: "Thirst"
#Health #Health
- type: moodEffect - type: moodEffect
id: HealthNoDamage id: HealthNoDamage