Move movement to client.

This commit is contained in:
Pieter-Jan Briers
2019-04-04 16:18:43 +02:00
parent b8e7ae925f
commit 0fe1407214
11 changed files with 406 additions and 3 deletions

View File

@@ -87,6 +87,8 @@
<Compile Include="GameObjects\Components\Mobs\DamageThresholdTemplates\HumanTemplate.cs" />
<Compile Include="GameObjects\Components\Mobs\MindComponent.cs" />
<Compile Include="GameObjects\Components\Mobs\SpeciesComponent.cs" />
<Compile Include="GameObjects\Components\Movement\AiControllerComponent.cs" />
<Compile Include="GameObjects\Components\Movement\PlayerInputMoverComponent.cs" />
<Compile Include="GameObjects\Components\Power\LightBulbComponent.cs" />
<Compile Include="GameObjects\Components\Power\PowerCellComponent.cs" />
<Compile Include="GameObjects\Components\Power\PowerStorageComponent.cs" />
@@ -110,11 +112,13 @@
<Compile Include="GameObjects\Components\Weapon\Ranged\RangedWeapon.cs" />
<Compile Include="GameObjects\ContainerSlot.cs" />
<Compile Include="GameObjects\EntitySystems\ActionBlockerSystem.cs" />
<Compile Include="GameObjects\EntitySystems\AiSystem.cs" />
<Compile Include="GameObjects\EntitySystems\Click\ExamineSystem.cs" />
<Compile Include="GameObjects\EntitySystems\Click\InteractionSystem.cs" />
<Compile Include="GameObjects\EntitySystems\DoorSystem.cs" />
<Compile Include="GameObjects\EntitySystems\HandHeldLightSystem.cs" />
<Compile Include="GameObjects\EntitySystems\HandsSystem.cs" />
<Compile Include="GameObjects\EntitySystems\MoverSystem.cs" />
<Compile Include="GameObjects\EntitySystems\PowerApcSystem.cs" />
<Compile Include="GameObjects\EntitySystems\PowerSmesSystem.cs" />
<Compile Include="GameObjects\EntitySystems\PowerSystem.cs" />
@@ -132,6 +136,7 @@
<Compile Include="GameObjects\Components\Damage\DestructibleComponent.cs" />
<Compile Include="GameObjects\Components\Damage\ResistanceSet.cs" />
<Compile Include="GameObjects\Components\Temperature\TemperatureComponent.cs" />
<Compile Include="Interfaces\GameObjects\Components\Movement\IMoverComponent.cs" />
<Compile Include="Interfaces\GameObjects\IOnDamageBehavior.cs" />
<Compile Include="Interfaces\GameTicking\IGameTicker.cs" />
<Compile Include="Interfaces\IServerNotifyManager.cs" />
@@ -188,5 +193,4 @@
<Compile Include="GameObjects\Components\Construction\ConstructorComponent.cs" />
<Compile Include="GameObjects\Components\Construction\ConstructionComponent.cs" />
</ItemGroup>
<ItemGroup />
</Project>