Inline HasComponent entirely

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 12:23:18 +01:00
parent 88141ae6b8
commit 0feebbff00
117 changed files with 201 additions and 158 deletions

View File

@@ -100,7 +100,7 @@ namespace Content.Client.Hands
// Show blocked overlay if hand is blocked.
newButton.Blocked.Visible =
hand.HeldItem != null && hand.HeldItem.HasComponent<HandVirtualItemComponent>();
hand.HeldItem != null && IoCManager.Resolve<IEntityManager>().HasComponent<HandVirtualItemComponent>(hand.HeldItem.Uid);
}
if (TryGetActiveHand(out var activeHand))

View File

@@ -46,7 +46,7 @@ namespace Content.Client.Hands
var sys = EntitySystem.Get<HandsSystem>();
var handEntity = sys.GetActiveHandEntity();
if (handEntity == null || !_cfg.GetCVar(CCVars.HudHeldItemShow) || !handEntity.HasComponent<ISpriteComponent>())
if (handEntity == null || !_cfg.GetCVar(CCVars.HudHeldItemShow) || !IoCManager.Resolve<IEntityManager>().HasComponent<ISpriteComponent>(handEntity.Uid))
return;
var screen = args.ScreenHandle;