Inline HasComponent entirely
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@@ -9,6 +9,8 @@ using Content.Server.AI.WorldState.States;
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using Content.Server.AI.WorldState.States.Utility;
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using Content.Server.CPUJob.JobQueues;
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using Content.Shared.AI;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Utility;
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namespace Content.Server.AI.LoadBalancer
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@@ -37,7 +39,7 @@ namespace Content.Server.AI.LoadBalancer
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var entity = _request.Context.GetState<SelfState>().GetValue();
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if (entity == null || !entity.HasComponent<AiControllerComponent>())
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if (entity == null || !IoCManager.Resolve<IEntityManager>().HasComponent<AiControllerComponent>(entity.Uid))
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{
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return null;
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}
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