Inline HasComponent entirely

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 12:23:18 +01:00
parent 88141ae6b8
commit 0feebbff00
117 changed files with 201 additions and 158 deletions

View File

@@ -92,7 +92,7 @@ namespace Content.Server.GameTicking.Rules
{
if (playerSession.AttachedEntity == null
|| !playerSession.AttachedEntity.TryGetComponent(out MobStateComponent? mobState)
|| !playerSession.AttachedEntity.HasComponent<SuspicionRoleComponent>())
|| !IoCManager.Resolve<IEntityManager>().HasComponent<SuspicionRoleComponent>(playerSession.AttachedEntity.Uid))
{
continue;
}