Inline HasComponent entirely
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@@ -12,6 +12,7 @@ using Content.Shared.Standing;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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@@ -28,7 +29,7 @@ namespace Content.Server.Morgue.Components
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protected override bool AddToContents(IEntity entity)
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{
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if (entity.HasComponent<SharedBodyComponent>() && !EntitySystem.Get<StandingStateSystem>().IsDown(entity.Uid)) return false;
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if (IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity.Uid) && !EntitySystem.Get<StandingStateSystem>().IsDown(entity.Uid)) return false;
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return base.AddToContents(entity);
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}
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}
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