Inline HasComponent entirely
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@@ -129,7 +129,7 @@ namespace Content.Server.Weapon.Ranged.Ammunition.Components
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (eventArgs.Using.HasComponent<AmmoComponent>())
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if (IoCManager.Resolve<IEntityManager>().HasComponent<AmmoComponent>(eventArgs.Using.Uid))
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{
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return TryInsertAmmo(eventArgs.User, eventArgs.Using);
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}
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@@ -87,7 +87,7 @@ namespace Content.Server.Weapon.Ranged.Barrels
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!args.CanAccess ||
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!args.CanInteract ||
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component.PowerCell != null ||
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!args.Using.HasComponent<BatteryComponent>() ||
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!IoCManager.Resolve<IEntityManager>().HasComponent<BatteryComponent>(args.Using.Uid) ||
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!_actionBlockerSystem.CanDrop(args.User.Uid))
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return;
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@@ -206,7 +206,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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return false;
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}
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if (!entity.HasComponent<BatteryComponent>())
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<BatteryComponent>(entity.Uid))
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{
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return false;
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}
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@@ -267,7 +267,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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public override async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (!eventArgs.Using.HasComponent<BatteryComponent>())
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if (!IoCManager.Resolve<IEntityManager>().HasComponent<BatteryComponent>(eventArgs.Using.Uid))
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{
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return false;
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}
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@@ -225,7 +225,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
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{
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FireHitscan(shooter, hitscan, angle);
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}
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else if (projectile.HasComponent<ProjectileComponent>() &&
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else if (IoCManager.Resolve<IEntityManager>().HasComponent<ProjectileComponent>(projectile.Uid) &&
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ammo != null &&
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ammo.TryGetComponent(out AmmoComponent? ammoComponent))
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{
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