Inline HasComponent entirely
This commit is contained in:
@@ -5,6 +5,7 @@ using Content.Shared.Damage;
|
||||
using Content.Shared.DragDrop;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.MedicalScanner
|
||||
@@ -80,7 +81,7 @@ namespace Content.Shared.MedicalScanner
|
||||
|
||||
public bool CanInsert(IEntity entity)
|
||||
{
|
||||
return entity.HasComponent<SharedBodyComponent>();
|
||||
return IoCManager.Resolve<IEntityManager>().HasComponent<SharedBodyComponent>(entity.Uid);
|
||||
}
|
||||
|
||||
bool IDragDropOn.CanDragDropOn(DragDropEvent eventArgs)
|
||||
|
||||
Reference in New Issue
Block a user