diff --git a/Content.Server/GameTicking/GameTicker.StatusShell.cs b/Content.Server/GameTicking/GameTicker.StatusShell.cs index 7d16f2ede2..61173b6f9a 100644 --- a/Content.Server/GameTicking/GameTicker.StatusShell.cs +++ b/Content.Server/GameTicking/GameTicker.StatusShell.cs @@ -43,6 +43,7 @@ namespace Content.Server.GameTicking jObject["round_id"] = _gameTicker.RoundId; jObject["players"] = _playerManager.PlayerCount; jObject["soft_max_players"] = _cfg.GetCVar(CCVars.SoftMaxPlayers); + jObject["panic_bunker"] = _cfg.GetCVar(CCVars.PanicBunkerEnabled); jObject["run_level"] = (int) _runLevel; if (_runLevel >= GameRunLevel.InRound) {