Fix hunger/thirst 'Dead' thresholds (#9453)
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@@ -44,7 +44,7 @@ namespace Content.Server.Nutrition.EntitySystems
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private void OnRefreshMovespeed(EntityUid uid, ThirstComponent component, RefreshMovementSpeedModifiersEvent args)
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{
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var mod = (component.CurrentThirstThreshold & (ThirstThreshold.Parched | ThirstThreshold.Dead)) != 0x0 ? 0.75f : 1.0f;
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var mod = component.CurrentThirstThreshold <= ThirstThreshold.Parched ? 0.75f : 1.0f;
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args.ModifySpeed(mod, mod);
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}
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