Fix mechanism events not being called properly, add test (#2279)
* Add mechanism events when added/removed to/from body/parts * Change old usages * Add TODO * Remove BodyExtensions and IHasBody * Remove unnecessary extensions and fix wrong event call in mechanism behavior component * Complete test and fix event calls
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@@ -47,7 +47,7 @@ namespace Content.Client.GameObjects.Components.Mobs
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return;
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}
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if (Owner.TryGetBody(out var body))
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if (Owner.TryGetComponent(out IBody body))
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{
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foreach (var part in body.Parts.Values)
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{
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