Use EntitySystem dependencies in a bunch of systems.
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@@ -23,13 +23,10 @@ namespace Content.Server.Atmos.EntitySystems
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public partial class AtmosphereSystem
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{
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[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
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private GasTileOverlaySystem _gasTileOverlaySystem = default!;
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[Dependency] private readonly GasTileOverlaySystem _gasTileOverlaySystem = default!;
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private void InitializeGrid()
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{
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_gasTileOverlaySystem = Get<GasTileOverlaySystem>();
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SubscribeLocalEvent<GridAtmosphereComponent, ComponentInit>(OnGridAtmosphereInit);
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}
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