Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247)

* initial explosiveComponent

* remove garbagee

* assets

* tile mass deletion baby

* grenades

* tweaks

* Update Content.Server/GameObjects/Components/Explosion/ExplosiveComponent.cs

Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* Ex_act based on damage, fixes and tweaks

* One finishing touch

Done the most cringe way

* ex_act explosions, tables are destructible now

also adds fuel tanks

* adds ex_act to mobs
This commit is contained in:
Injazz
2019-06-07 16:15:20 +05:00
committed by Pieter-Jan Briers
parent f1aeaaa640
commit 10801af2f7
42 changed files with 756 additions and 18 deletions

View File

@@ -6,6 +6,7 @@
can_crowbar: true
footstep_sounds: footstep_floor
friction: 0.35
subfloor: plating
- type: tile
name: floor_white
@@ -15,6 +16,7 @@
can_crowbar: true
footstep_sounds: footstep_floor
friction: 0.1
subfloor: underplating
- type: tile
name: floor_techmaint
@@ -24,3 +26,4 @@
can_crowbar: true
footstep_sounds: footstep_floor
friction: 0.5
subfloor: underplating

View File

@@ -5,6 +5,7 @@
is_subfloor: true
footstep_sounds: footstep_plating
friction: 0.5
subfloor: space
- type: tile
name: underplating