Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables (#247)
* initial explosiveComponent * remove garbagee * assets * tile mass deletion baby * grenades * tweaks * Update Content.Server/GameObjects/Components/Explosion/ExplosiveComponent.cs Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com> * Ex_act based on damage, fixes and tweaks * One finishing touch Done the most cringe way * ex_act explosions, tables are destructible now also adds fuel tanks * adds ex_act to mobs
This commit is contained in:
committed by
Pieter-Jan Briers
parent
f1aeaaa640
commit
10801af2f7
BIN
Resources/Textures/Effects/explosion.rsi/explosion.png
Normal file
BIN
Resources/Textures/Effects/explosion.rsi/explosion.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 86 KiB |
Reference in New Issue
Block a user