Grid map detaching: content edition.

This commit is contained in:
Pieter-Jan Briers
2018-06-10 01:03:49 +02:00
parent 9b251d70e2
commit 10999dc905
9 changed files with 19 additions and 25 deletions

View File

@@ -9,7 +9,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged
{
public override string Name => "RangedWeapon";
void IAfterAttack.Afterattack(IEntity user, LocalCoordinates clicklocation, IEntity attacked)
void IAfterAttack.Afterattack(IEntity user, GridLocalCoordinates clicklocation, IEntity attacked)
{
if (UserCanFire(user) && WeaponCanFire())
{
@@ -27,7 +27,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged
return true;
}
protected virtual void Fire(IEntity user, LocalCoordinates clicklocation)
protected virtual void Fire(IEntity user, GridLocalCoordinates clicklocation)
{
return;
}