Update submodule: light cleanup.
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@@ -16,7 +16,7 @@
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- type: PointLight
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radius: 8
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energy: 1.2
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offset: "0, -16"
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#offset: "0, -16"
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color: "#DCDCC6"
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placement:
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@@ -39,7 +39,7 @@
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state: off
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- type: PointLight
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state: Off
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enabled: false
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- type: PowerDevice
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priority: Low
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@@ -64,7 +64,7 @@
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- type: PointLight
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energy: 1.0
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state: Off
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enabled: false
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- type: PowerDevice
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priority: Low
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@@ -38,7 +38,7 @@
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components:
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- type: HandheldLight
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- type: PointLight
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state: Off
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enabled: false
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- type: Sprite
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sprite: Clothing/helmet_engineering.rsi
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layers:
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@@ -52,4 +52,4 @@
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- type: Clothing
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Slots:
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- head
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sprite: Clothing/helmet_engineering.rsi
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sprite: Clothing/helmet_engineering.rsi
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@@ -16,5 +16,5 @@
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sprite: Objects/lantern.rsi
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state: lantern_off
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- type: PointLight
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state: Off
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enabled: false
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- type: Sound
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