Add an entire nullable to buckle

This commit is contained in:
DrSmugleaf
2020-09-01 21:49:32 +02:00
parent 9398f90e7c
commit 1186552629
2 changed files with 1 additions and 2 deletions

View File

@@ -162,7 +162,7 @@ namespace Content.Server.GameObjects.Components.Buckle
}
}
private bool CanBuckle(IEntity user, IEntity to, [MaybeNullWhen(false)] out StrapComponent strap)
private bool CanBuckle(IEntity? user, IEntity to, [MaybeNullWhen(false)] out StrapComponent strap)
{
strap = null;