Shuttle flattening (#16416)
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@@ -1,7 +1,9 @@
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using Content.Server.Body.Systems;
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using Content.Server.Doors.Systems;
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using Content.Server.Shuttles.Components;
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using Content.Server.Stunnable;
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using Content.Shared.GameTicking;
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using Content.Shared.Mobs.Systems;
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using Content.Shared.Shuttles.Systems;
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using JetBrains.Annotations;
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using Robust.Server.GameObjects;
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@@ -21,8 +23,10 @@ public sealed partial class ShuttleSystem : SharedShuttleSystem
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly AirlockSystem _airlock = default!;
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[Dependency] private readonly BodySystem _bobby = default!;
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[Dependency] private readonly DockingSystem _dockSystem = default!;
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[Dependency] private readonly DoorSystem _doors = default!;
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[Dependency] private readonly EntityLookupSystem _lookup = default!;
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[Dependency] private readonly FixtureSystem _fixtures = default!;
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[Dependency] private readonly MapLoaderSystem _loader = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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