Traversal Distorter [New Xenoarch Machine] (#12643)

This commit is contained in:
Nemanja
2022-11-17 23:43:18 -05:00
committed by GitHub
parent 3e59953fb5
commit 11f3b4b740
13 changed files with 302 additions and 7 deletions

View File

@@ -0,0 +1,112 @@
using Content.Server.Construction;
using Content.Server.Popups;
using Content.Server.Power.EntitySystems;
using Content.Server.Xenoarchaeology.Equipment.Components;
using Content.Server.Xenoarchaeology.XenoArtifacts;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Robust.Shared.Physics.Events;
using Robust.Shared.Player;
using Robust.Shared.Timing;
namespace Content.Server.Xenoarchaeology.Equipment.Systems;
public sealed class TraversalDistorterSystem : EntitySystem
{
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly IGameTiming _timing = default!;
/// <inheritdoc/>
public override void Initialize()
{
SubscribeLocalEvent<TraversalDistorterComponent, MapInitEvent>(OnInit);
SubscribeLocalEvent<TraversalDistorterComponent, ActivateInWorldEvent>(OnInteract);
SubscribeLocalEvent<TraversalDistorterComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<TraversalDistorterComponent, RefreshPartsEvent>(OnRefreshParts);
SubscribeLocalEvent<TraversalDistorterComponent, UpgradeExamineEvent>(OnUpgradeExamine);
SubscribeLocalEvent<TraversalDistorterComponent, StartCollideEvent>(OnCollide);
SubscribeLocalEvent<TraversalDistorterComponent, EndCollideEvent>(OnEndCollide);
}
private void OnInit(EntityUid uid, TraversalDistorterComponent component, MapInitEvent args)
{
component.NextActivation = _timing.CurTime;
}
private void OnInteract(EntityUid uid, TraversalDistorterComponent component, ActivateInWorldEvent args)
{
if (args.Handled || !this.IsPowered(uid, EntityManager))
return;
if (_timing.CurTime < component.NextActivation)
return;
args.Handled = true;
component.NextActivation = _timing.CurTime + component.ActivationDelay;
component.BiasDirection = component.BiasDirection == BiasDirection.In
? BiasDirection.Out
: BiasDirection.In;
var toPopup = string.Empty;
switch (component.BiasDirection)
{
case BiasDirection.In:
toPopup = Loc.GetString("traversal-distorter-set-in");
break;
case BiasDirection.Out:
toPopup = Loc.GetString("traversal-distorter-set-out");
break;
}
_popup.PopupEntity(toPopup, uid, Filter.Pvs(uid));
}
private void OnExamine(EntityUid uid, TraversalDistorterComponent component, ExaminedEvent args)
{
string examine = string.Empty;
switch (component.BiasDirection)
{
case BiasDirection.In:
examine = Loc.GetString("traversal-distorter-desc-in");
break;
case BiasDirection.Out:
examine = Loc.GetString("traversal-distorter-desc-out");
break;
}
args.Message.AddMarkup(examine);
}
private void OnRefreshParts(EntityUid uid, TraversalDistorterComponent component, RefreshPartsEvent args)
{
var biasRating = args.PartRatings[component.MachinePartBiasChance];
component.BiasChance = component.BaseBiasChance * MathF.Pow(component.PartRatingBiasChance, biasRating - 1);
}
private void OnUpgradeExamine(EntityUid uid, TraversalDistorterComponent component, UpgradeExamineEvent args)
{
args.AddPercentageUpgrade("traversal-distorter-upgrade-bias", component.BiasChance / component.BaseBiasChance);
}
private void OnCollide(EntityUid uid, TraversalDistorterComponent component, ref StartCollideEvent args)
{
var otherEnt = args.OtherFixture.Body.Owner;
if (!HasComp<ArtifactComponent>(otherEnt))
return;
var bias = EnsureComp<BiasedArtifactComponent>(otherEnt);
bias.Provider = uid;
}
private void OnEndCollide(EntityUid uid, TraversalDistorterComponent component, ref EndCollideEvent args)
{
var otherEnt = args.OtherFixture.Body.Owner;
if (!HasComp<ArtifactComponent>(otherEnt))
return;
if (TryComp<BiasedArtifactComponent>(otherEnt, out var bias) && bias.Provider == uid)
RemComp(otherEnt, bias);
}
}