From 12088ee111dec77058a8e0b1196d7d6e5d30b43f Mon Sep 17 00:00:00 2001 From: DrSmugleaf Date: Fri, 18 Dec 2020 00:38:43 +0100 Subject: [PATCH] Fix MobStateChangedMessage not reaching AISystem (#2760) --- .../GameObjects/Components/Mobs/State/SharedMobStateComponent.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Content.Shared/GameObjects/Components/Mobs/State/SharedMobStateComponent.cs b/Content.Shared/GameObjects/Components/Mobs/State/SharedMobStateComponent.cs index cd34d1297b..784fd84c3a 100644 --- a/Content.Shared/GameObjects/Components/Mobs/State/SharedMobStateComponent.cs +++ b/Content.Shared/GameObjects/Components/Mobs/State/SharedMobStateComponent.cs @@ -269,6 +269,7 @@ namespace Content.Shared.GameObjects.Components.Mobs.State var message = new MobStateChangedMessage(this, old, state); SendMessage(message); + Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, message); } bool IActionBlocker.CanInteract()