Lag compensation for melee (#11885)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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@@ -3,6 +3,7 @@
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abstract: true
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id: MobSiliconBase
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components:
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- type: LagCompensation
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- type: Reactive
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groups:
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Acidic: [Touch]
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@@ -4,6 +4,7 @@
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id: SimpleSpaceMobBase # Mob without barotrauma, freezing and asphyxiation (for space carps!?)
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suffix: AI
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components:
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- type: LagCompensation
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- type: Tag
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tags:
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- DoorBumpOpener
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@@ -6,6 +6,7 @@
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description: guardian
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save: false
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components:
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- type: LagCompensation
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- type: GhostTakeoverAvailable
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allowMovement: true
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allowSpeech: true
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@@ -5,6 +5,7 @@
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id: BaseMobOrganic
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noSpawn: true
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components:
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- type: LagCompensation
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- type: RangedDamageSound
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soundGroups:
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Brute:
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