Lag compensation for melee (#11885)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-10-17 15:54:31 +11:00
committed by GitHub
parent ece9bf372a
commit 123a9dbf02
12 changed files with 242 additions and 56 deletions

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@@ -3,6 +3,7 @@
abstract: true
id: MobSiliconBase
components:
- type: LagCompensation
- type: Reactive
groups:
Acidic: [Touch]

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@@ -4,6 +4,7 @@
id: SimpleSpaceMobBase # Mob without barotrauma, freezing and asphyxiation (for space carps!?)
suffix: AI
components:
- type: LagCompensation
- type: Tag
tags:
- DoorBumpOpener

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@@ -6,6 +6,7 @@
description: guardian
save: false
components:
- type: LagCompensation
- type: GhostTakeoverAvailable
allowMovement: true
allowSpeech: true

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@@ -5,6 +5,7 @@
id: BaseMobOrganic
noSpawn: true
components:
- type: LagCompensation
- type: RangedDamageSound
soundGroups:
Brute: