Basic gibbing (#2973)

* Adds gibbing

* Adds adminbused absurd-damage foamblade

* Sane parts

* BaseOrgan -> BaseMechanism

* Do not do random offset on shared, fix killing oneself with click attacks

* BaseMechanism -> BaseHumanOrgan -> *stuff*

* Account for prediction, again

* Add gibbing sound
This commit is contained in:
Vera Aguilera Puerto
2021-01-10 20:12:34 +01:00
committed by GitHub
parent 8def38aed4
commit 12c733654c
18 changed files with 172 additions and 29 deletions

View File

@@ -79,7 +79,7 @@ namespace Content.Server.GameObjects.Components.Recycling
// Mobs are a special case!
if (CanGib(entity))
{
entity.Delete(); // TODO: Gib
entity.GetComponent<IBody>().Gib(true);
Bloodstain();
return;
}