Basic gibbing (#2973)
* Adds gibbing * Adds adminbused absurd-damage foamblade * Sane parts * BaseOrgan -> BaseMechanism * Do not do random offset on shared, fix killing oneself with click attacks * BaseMechanism -> BaseHumanOrgan -> *stuff* * Account for prediction, again * Add gibbing sound
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@@ -161,6 +161,11 @@
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0: !type:NormalMobState {}
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100: !type:CriticalMobState {}
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200: !type:DeadMobState {}
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- type: Destructible
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thresholds:
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400:
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behaviors:
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- !type:GibBehavior { }
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- type: HeatResistance
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- type: Appearance
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visuals:
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@@ -528,7 +528,6 @@
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- type: Sprite
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sprite: Objects/Fun/toys.rsi
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state: foamblade
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- type: MeleeWeapon
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range: 2.0
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arcwidth: 0
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@@ -539,6 +538,15 @@
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HeldPrefix: foamblade
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- type: ItemCooldown
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- type: entity
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name: foamblade
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parent: FoamBlade
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id: FoamBladeAdminbus
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suffix: adminbused
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components:
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- type: MeleeWeapon
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damage: 1000
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# MISC
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- type: entity
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