Basic gibbing (#2973)

* Adds gibbing

* Adds adminbused absurd-damage foamblade

* Sane parts

* BaseOrgan -> BaseMechanism

* Do not do random offset on shared, fix killing oneself with click attacks

* BaseMechanism -> BaseHumanOrgan -> *stuff*

* Account for prediction, again

* Add gibbing sound
This commit is contained in:
Vera Aguilera Puerto
2021-01-10 20:12:34 +01:00
committed by GitHub
parent 8def38aed4
commit 12c733654c
18 changed files with 172 additions and 29 deletions

View File

@@ -161,6 +161,11 @@
0: !type:NormalMobState {}
100: !type:CriticalMobState {}
200: !type:DeadMobState {}
- type: Destructible
thresholds:
400:
behaviors:
- !type:GibBehavior { }
- type: HeatResistance
- type: Appearance
visuals:

View File

@@ -528,7 +528,6 @@
- type: Sprite
sprite: Objects/Fun/toys.rsi
state: foamblade
- type: MeleeWeapon
range: 2.0
arcwidth: 0
@@ -539,6 +538,15 @@
HeldPrefix: foamblade
- type: ItemCooldown
- type: entity
name: foamblade
parent: FoamBlade
id: FoamBladeAdminbus
suffix: adminbused
components:
- type: MeleeWeapon
damage: 1000
# MISC
- type: entity