Refactor SpeciesUI into overlay and status effects (#381)
* Refactor SpeciesUI into overlay and status effects All components that update the UI will need to use PlayerAttached for cases where the Mind transfers I think. * Change overlay / status effects to use states * Change TryRemoveStatus to RemoveStatus Doesn't return a bool so not trying. Addressing PJB's feedback.
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committed by
Pieter-Jan Briers
parent
6497cdf8ff
commit
12cf5559c2
@@ -52,6 +52,8 @@
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- type: Species
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Template: Human
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HeatResistance: 323
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- type: StatusEffectsUI
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- type: OverlayEffectsUI
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- type: HeatResistance
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- type: Damageable
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