Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category. * adds even more smites. * Even more smites, some messages for specific smites. * Adds even more smites. * Removes some junk, adds a smite that angers the pointing arrows. * get rid of dumb component. * Remove mistake from verb menu presentation. * How did that happen? * whoops * c * e * fuck * Loading... * removes the BoM go away * adds the funny kill sign. Fixes ghost smite. * Move systems around. * Adjust organ vomit. * Adds a smite that turns people into an instrument, and one that removes their gravity. * oops * typo Co-authored-by: Veritius <veritiusgaming@gmail.com>
This commit is contained in:
@@ -47,7 +47,7 @@ namespace Content.Server.Administration.Commands
|
||||
return;
|
||||
}
|
||||
|
||||
if (!entityManager.TryGetComponent<InventoryComponent?>(target, out var inventoryComponent))
|
||||
if (!entityManager.HasComponent<InventoryComponent?>(target))
|
||||
{
|
||||
shell.WriteLine(Loc.GetString("shell-target-entity-does-not-have-message",("missing", "inventory")));
|
||||
return;
|
||||
@@ -67,12 +67,18 @@ namespace Content.Server.Administration.Commands
|
||||
return;
|
||||
}
|
||||
|
||||
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
|
||||
if (!prototypeManager.TryIndex<StartingGearPrototype>(args[1], out var startingGear))
|
||||
{
|
||||
if (!SetOutfit(target, args[1], entityManager))
|
||||
shell.WriteLine(Loc.GetString("set-outfit-command-invalid-outfit-id-error"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool SetOutfit(EntityUid target, string gear, IEntityManager entityManager, Action<EntityUid, EntityUid>? onEquipped = null)
|
||||
{
|
||||
if (!entityManager.TryGetComponent<InventoryComponent?>(target, out var inventoryComponent))
|
||||
return false;
|
||||
|
||||
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
|
||||
if (!prototypeManager.TryIndex<StartingGearPrototype>(gear, out var startingGear))
|
||||
return false;
|
||||
|
||||
HumanoidCharacterProfile? profile = null;
|
||||
// Check if we are setting the outfit of a player to respect the preferences
|
||||
@@ -104,8 +110,12 @@ namespace Content.Server.Administration.Commands
|
||||
}
|
||||
|
||||
invSystem.TryEquip(target, equipmentEntity, slot.Name, true, inventory: inventoryComponent);
|
||||
|
||||
onEquipped?.Invoke(target, equipmentEntity);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
using Content.Server.Administration.Systems;
|
||||
|
||||
namespace Content.Server.Administration.Components;
|
||||
|
||||
[RegisterComponent, Friend(typeof(BufferingSystem))]
|
||||
public sealed class BufferingComponent : Component
|
||||
{
|
||||
[DataField("minBufferTime")]
|
||||
public float MinimumBufferTime = 0.5f;
|
||||
[DataField("maxBufferTime")]
|
||||
public float MaximumBufferTime = 1.5f;
|
||||
[DataField("minTimeTilNextBuffer")]
|
||||
public float MinimumTimeTilNextBuffer = 10.0f;
|
||||
[DataField("maxTimeTilNextBuffer")]
|
||||
public float MaximumTimeTilNextBuffer = 120.0f;
|
||||
[DataField("timeTilNextBuffer")]
|
||||
public float TimeTilNextBuffer = 15.0f;
|
||||
[DataField("bufferingIcon")]
|
||||
public EntityUid? BufferingIcon = null;
|
||||
[DataField("bufferingTimer")]
|
||||
public float BufferingTimer = 0.0f;
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
using Content.Shared.Administration.Components;
|
||||
using Robust.Shared.GameStates;
|
||||
|
||||
namespace Content.Server.Administration.Components;
|
||||
|
||||
[NetworkedComponent, RegisterComponent]
|
||||
public sealed class KillSignComponent : SharedKillSignComponent
|
||||
{ }
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Globalization;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using Content.Server.Administration.Managers;
|
||||
using Content.Server.Players;
|
||||
@@ -10,7 +10,7 @@ using Robust.Server.Player;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Network;
|
||||
|
||||
namespace Content.Server.Administration
|
||||
namespace Content.Server.Administration.Systems
|
||||
{
|
||||
public sealed class AdminSystem : EntitySystem
|
||||
{
|
||||
534
Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
Normal file
534
Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
Normal file
@@ -0,0 +1,534 @@
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using Content.Server.Administration.Commands;
|
||||
using Content.Server.Administration.Components;
|
||||
using Content.Server.Atmos.Components;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Server.Body.Components;
|
||||
using Content.Server.Body.Systems;
|
||||
using Content.Server.Clothing.Components;
|
||||
using Content.Server.Damage.Systems;
|
||||
using Content.Server.Disease;
|
||||
using Content.Server.Disease.Components;
|
||||
using Content.Server.Electrocution;
|
||||
using Content.Server.Explosion.EntitySystems;
|
||||
using Content.Server.GhostKick;
|
||||
using Content.Server.Interaction.Components;
|
||||
using Content.Server.Medical;
|
||||
using Content.Server.Nutrition.EntitySystems;
|
||||
using Content.Server.Pointing.Components;
|
||||
using Content.Server.Polymorph.Systems;
|
||||
using Content.Server.Popups;
|
||||
using Content.Server.Tabletop;
|
||||
using Content.Server.Tabletop.Components;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Body.Part;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.Disease;
|
||||
using Content.Shared.Electrocution;
|
||||
using Content.Shared.Interaction.Components;
|
||||
using Content.Shared.Inventory;
|
||||
using Content.Shared.MobState.Components;
|
||||
using Content.Shared.Movement.Components;
|
||||
using Content.Shared.Nutrition.Components;
|
||||
using Content.Shared.Tabletop.Components;
|
||||
using Content.Shared.Verbs;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Player;
|
||||
using Robust.Shared.Random;
|
||||
using Robust.Shared.Utility;
|
||||
using Timer = Robust.Shared.Timing.Timer;
|
||||
|
||||
namespace Content.Server.Administration.Systems;
|
||||
|
||||
public sealed partial class AdminVerbSystem
|
||||
{
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
[Dependency] private readonly GhostKickManager _ghostKickManager = default!;
|
||||
[Dependency] private readonly PolymorphableSystem _polymorphableSystem = default!;
|
||||
[Dependency] private readonly InventorySystem _inventorySystem = default!;
|
||||
[Dependency] private readonly ElectrocutionSystem _electrocutionSystem = default!;
|
||||
[Dependency] private readonly CreamPieSystem _creamPieSystem = default!;
|
||||
[Dependency] private readonly DiseaseSystem _diseaseSystem = default!;
|
||||
[Dependency] private readonly TabletopSystem _tabletopSystem = default!;
|
||||
[Dependency] private readonly ExplosionSystem _explosionSystem = default!;
|
||||
[Dependency] private readonly FlammableSystem _flammableSystem = default!;
|
||||
[Dependency] private readonly GodmodeSystem _godmodeSystem = default!;
|
||||
[Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!;
|
||||
[Dependency] private readonly BodySystem _bodySystem = default!;
|
||||
[Dependency] private readonly VomitSystem _vomitSystem = default!;
|
||||
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
||||
|
||||
// All smite verbs have names so invokeverb works.
|
||||
private void AddSmiteVerbs(GetVerbsEvent<Verb> args)
|
||||
{
|
||||
if (!EntityManager.TryGetComponent<ActorComponent?>(args.User, out var actor))
|
||||
return;
|
||||
|
||||
var player = actor.PlayerSession;
|
||||
|
||||
if (!_adminManager.HasAdminFlag(player, AdminFlags.Fun))
|
||||
return;
|
||||
|
||||
Verb explode = new()
|
||||
{
|
||||
Text = "Explode",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Interface/VerbIcons/smite.svg.192dpi.png",
|
||||
Act = () =>
|
||||
{
|
||||
var coords = Transform(args.Target).MapPosition;
|
||||
Timer.Spawn(_gameTiming.TickPeriod,
|
||||
() => _explosionSystem.QueueExplosion(coords, ExplosionSystem.DefaultExplosionPrototypeId,
|
||||
4, 1, 2, maxTileBreak: 0), // it gibs, damage doesn't need to be high.
|
||||
CancellationToken.None);
|
||||
|
||||
if (TryComp(args.Target, out SharedBodyComponent? body))
|
||||
{
|
||||
body.Gib();
|
||||
}
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Explode them.",
|
||||
};
|
||||
args.Verbs.Add(explode);
|
||||
|
||||
Verb chess = new()
|
||||
{
|
||||
Text = "Chess Dimension",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Objects/Fun/Tabletop/chessboard.rsi/chessboard.png",
|
||||
Act = () =>
|
||||
{
|
||||
_godmodeSystem.EnableGodmode(args.Target); // So they don't suffocate.
|
||||
EnsureComp<TabletopDraggableComponent>(args.Target);
|
||||
RemComp<PhysicsComponent>(args.Target); // So they can be dragged around.
|
||||
var xform = Transform(args.Target);
|
||||
_popupSystem.PopupEntity(Loc.GetString("admin-smite-chess-self"), args.Target, Filter.Entities(args.Target));
|
||||
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-chess-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
|
||||
var board = Spawn("ChessBoard", xform.Coordinates);
|
||||
var session = _tabletopSystem.EnsureSession(Comp<TabletopGameComponent>(board));
|
||||
xform.Coordinates = EntityCoordinates.FromMap(_mapManager, session.Position);
|
||||
xform.WorldRotation = Angle.Zero;
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Banishment to the Chess Dimension.",
|
||||
};
|
||||
args.Verbs.Add(chess);
|
||||
|
||||
if (TryComp<FlammableComponent>(args.Target, out var flammable))
|
||||
{
|
||||
Verb flames = new()
|
||||
{
|
||||
Text = "Set Alight",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Interface/Alerts/Fire/fire.png",
|
||||
Act = () =>
|
||||
{
|
||||
// Fuck you. Burn Forever.
|
||||
flammable.FireStacks = 99999.9f;
|
||||
_flammableSystem.Ignite(args.Target);
|
||||
var xform = Transform(args.Target);
|
||||
_popupSystem.PopupEntity(Loc.GetString("admin-smite-set-alight-self"), args.Target, Filter.Entities(args.Target));
|
||||
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-set-alight-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Makes them burn.",
|
||||
};
|
||||
args.Verbs.Add(flames);
|
||||
}
|
||||
|
||||
Verb monkey = new()
|
||||
{
|
||||
Text = "Monkeyify",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Mobs/Animals/monkey.rsi/dead.png",
|
||||
Act = () =>
|
||||
{
|
||||
_polymorphableSystem.PolymorphEntity(args.Target, "AdminMonkeySmite");
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Monkey mode.",
|
||||
};
|
||||
args.Verbs.Add(monkey);
|
||||
|
||||
if (TryComp<DiseaseCarrierComponent>(args.Target, out var carrier))
|
||||
{
|
||||
Verb lungCancer = new()
|
||||
{
|
||||
Text = "Lung Cancer",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Mobs/Species/Human/organs.rsi/lung-l.png",
|
||||
Act = () =>
|
||||
{
|
||||
_diseaseSystem.TryInfect(carrier, _prototypeManager.Index<DiseasePrototype>("StageIIIALungCancer"),
|
||||
1.0f, true);
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Stage IIIA Lung Cancer, for when they really like the hit show Breaking Bad.",
|
||||
};
|
||||
args.Verbs.Add(lungCancer);
|
||||
}
|
||||
|
||||
if (TryComp<DamageableComponent>(args.Target, out var damageable) &&
|
||||
TryComp<MobStateComponent>(args.Target, out var mobState))
|
||||
{
|
||||
Verb hardElectrocute = new()
|
||||
{
|
||||
Text = "Electrocute",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Clothing/Hands/Gloves/Color/yellow.rsi/icon.png",
|
||||
Act = () =>
|
||||
{
|
||||
int damageToDeal;
|
||||
var critState = mobState._highestToLowestStates.Where(x => x.Value.IsCritical()).FirstOrNull();
|
||||
if (critState is null)
|
||||
{
|
||||
// We can't crit them so try killing them.
|
||||
var deadState = mobState._highestToLowestStates.Where(x => x.Value.IsDead()).FirstOrNull();
|
||||
if (deadState is null)
|
||||
return; // whelp.
|
||||
|
||||
damageToDeal = deadState.Value.Key - (int) damageable.TotalDamage;
|
||||
}
|
||||
else
|
||||
{
|
||||
damageToDeal = critState.Value.Key - (int) damageable.TotalDamage;
|
||||
}
|
||||
|
||||
if (damageToDeal <= 0)
|
||||
damageToDeal = 100; // murder time.
|
||||
|
||||
if (_inventorySystem.TryGetSlots(args.Target, out var slotDefinitions))
|
||||
{
|
||||
foreach (var slot in slotDefinitions)
|
||||
{
|
||||
if (!_inventorySystem.TryGetSlotEntity(args.Target, slot.Name, out var slotEnt))
|
||||
continue;
|
||||
|
||||
RemComp<InsulatedComponent>(slotEnt.Value); // Fry the gloves.
|
||||
}
|
||||
}
|
||||
|
||||
_electrocutionSystem.TryDoElectrocution(args.Target, null, damageToDeal,
|
||||
TimeSpan.FromSeconds(30), true);
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Electrocutes them, rendering anything they were wearing useless.",
|
||||
};
|
||||
args.Verbs.Add(hardElectrocute);
|
||||
}
|
||||
|
||||
if (TryComp<CreamPiedComponent>(args.Target, out var creamPied))
|
||||
{
|
||||
Verb creamPie = new()
|
||||
{
|
||||
Text = "Creampie",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Objects/Consumable/Food/Baked/pie.rsi/plain-slice.png",
|
||||
Act = () =>
|
||||
{
|
||||
_creamPieSystem.SetCreamPied(args.Target, creamPied, true);
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "A cream pie, condensed into a button.",
|
||||
};
|
||||
args.Verbs.Add(creamPie);
|
||||
}
|
||||
|
||||
if (TryComp<BloodstreamComponent>(args.Target, out var bloodstream))
|
||||
{
|
||||
Verb bloodRemoval = new()
|
||||
{
|
||||
Text = "Remove blood",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Fluids/tomato_splat.rsi/puddle-1.png",
|
||||
Act = () =>
|
||||
{
|
||||
_bloodstreamSystem.SpillAllSolutions(args.Target, bloodstream);
|
||||
var xform = Transform(args.Target);
|
||||
_popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-blood-self"), args.Target, Filter.Entities(args.Target));
|
||||
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-remove-blood-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Removes their blood. All of it.",
|
||||
};
|
||||
args.Verbs.Add(bloodRemoval);
|
||||
}
|
||||
|
||||
// bobby...
|
||||
if (TryComp<BodyComponent>(args.Target, out var body))
|
||||
{
|
||||
Verb vomitOrgans = new()
|
||||
{
|
||||
Text = "Vomit organs",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Fluids/vomit_toxin.rsi/vomit_toxin-1.png",
|
||||
Act = () =>
|
||||
{
|
||||
_vomitSystem.Vomit(args.Target, -1000, -1000); // You feel hollow!
|
||||
var organs = _bodySystem.GetComponentsOnMechanisms<TransformComponent>(args.Target, body);
|
||||
var baseXform = Transform(args.Target);
|
||||
foreach (var (xform, mechanism) in organs)
|
||||
{
|
||||
if (HasComp<BrainComponent>(xform.Owner) || HasComp<EyeComponent>(xform.Owner))
|
||||
continue;
|
||||
|
||||
mechanism.Part?.RemoveMechanism(mechanism);
|
||||
xform.Coordinates = baseXform.Coordinates.Offset(_random.NextVector2(0.5f,0.75f));
|
||||
}
|
||||
|
||||
_popupSystem.PopupEntity(Loc.GetString("admin-smite-vomit-organs-self"), args.Target, Filter.Entities(args.Target));
|
||||
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-vomit-organs-others", ("name", args.Target)), baseXform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Causes them to vomit, including their internal organs.",
|
||||
};
|
||||
args.Verbs.Add(vomitOrgans);
|
||||
|
||||
Verb handRemoval = new()
|
||||
{
|
||||
Text = "Remove hands",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Interface/fist.svg.192dpi.png",
|
||||
Act = () =>
|
||||
{
|
||||
var baseXform = Transform(args.Target);
|
||||
foreach (var part in body.GetPartsOfType(BodyPartType.Hand))
|
||||
{
|
||||
body.RemovePart(part);
|
||||
Transform(part.Owner).Coordinates = baseXform.Coordinates;
|
||||
}
|
||||
_popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-hands-self"), args.Target, Filter.Entities(args.Target));
|
||||
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-remove-hands-others", ("name", args.Target)), baseXform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Removes the target's hands.",
|
||||
};
|
||||
args.Verbs.Add(handRemoval);
|
||||
}
|
||||
|
||||
if (TryComp<PhysicsComponent>(args.Target, out var physics))
|
||||
{
|
||||
Verb pinball = new()
|
||||
{
|
||||
Text = "Pinball",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Objects/Fun/toys.rsi/basketball.png",
|
||||
Act = () =>
|
||||
{
|
||||
var xform = Transform(args.Target);
|
||||
var fixtures = Comp<FixturesComponent>(args.Target);
|
||||
xform.Anchored = false; // Just in case.
|
||||
physics.BodyType = BodyType.Dynamic;
|
||||
physics.BodyStatus = BodyStatus.InAir;
|
||||
physics.WakeBody();
|
||||
foreach (var (_, fixture) in fixtures.Fixtures)
|
||||
{
|
||||
if (!fixture.Hard)
|
||||
continue;
|
||||
fixture.Restitution = 1.1f;
|
||||
}
|
||||
|
||||
physics.LinearVelocity = _random.NextVector2(1.5f, 1.5f);
|
||||
physics.AngularVelocity = MathF.PI * 12;
|
||||
physics.LinearDamping = 0.0f;
|
||||
physics.AngularDamping = 0.0f;
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message =
|
||||
"Turns them into a super bouncy ball, flinging them around until they clip through the station into the abyss.",
|
||||
};
|
||||
args.Verbs.Add(pinball);
|
||||
|
||||
Verb yeet = new()
|
||||
{
|
||||
Text = "Yeet",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Interface/VerbIcons/eject.svg.192dpi.png",
|
||||
Act = () =>
|
||||
{
|
||||
var xform = Transform(args.Target);
|
||||
var fixtures = Comp<FixturesComponent>(args.Target);
|
||||
xform.Anchored = false; // Just in case.
|
||||
physics.BodyType = BodyType.Dynamic;
|
||||
physics.BodyStatus = BodyStatus.InAir;
|
||||
physics.WakeBody();
|
||||
foreach (var (_, fixture) in fixtures.Fixtures)
|
||||
{
|
||||
fixture.Hard = false;
|
||||
}
|
||||
|
||||
physics.LinearVelocity = _random.NextVector2(8.0f, 8.0f);
|
||||
physics.AngularVelocity = MathF.PI * 12;
|
||||
physics.LinearDamping = 0.0f;
|
||||
physics.AngularDamping = 0.0f;
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Banishes them into the depths of space by turning on no-clip and tossing them.",
|
||||
};
|
||||
args.Verbs.Add(yeet);
|
||||
}
|
||||
|
||||
Verb bread = new()
|
||||
{
|
||||
Text = "Become Bread",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Objects/Consumable/Food/Baked/bread.rsi/plain.png",
|
||||
Act = () =>
|
||||
{
|
||||
_polymorphableSystem.PolymorphEntity(args.Target, "AdminBreadSmite");
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "It turns them into bread. Really. That's all it does.",
|
||||
};
|
||||
args.Verbs.Add(bread);
|
||||
|
||||
if (TryComp<ActorComponent>(args.Target, out var actorComponent))
|
||||
{
|
||||
Verb ghostKick = new()
|
||||
{
|
||||
Text = "Ghostkick",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Interface/gavel.svg.192dpi.png",
|
||||
Act = () =>
|
||||
{
|
||||
_ghostKickManager.DoDisconnect(actorComponent.PlayerSession.ConnectedClient, "Smitten.");
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Silently kicks the user, dropping their connection.",
|
||||
};
|
||||
args.Verbs.Add(ghostKick);
|
||||
}
|
||||
|
||||
if (TryComp<InventoryComponent>(args.Target, out var inventory)) {
|
||||
Verb nyanify = new()
|
||||
{
|
||||
Text = "Nyanify",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Clothing/Head/Hats/catears.rsi/icon.png",
|
||||
Act = () =>
|
||||
{
|
||||
var ears = Spawn("ClothingHeadHatCatEars", Transform(args.Target).Coordinates);
|
||||
EnsureComp<UnremoveableComponent>(ears);
|
||||
_inventorySystem.TryUnequip(args.Target, "head", true, true, false, inventory);
|
||||
_inventorySystem.TryEquip(args.Target, ears, "head", true, true, false, inventory);
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Forcibly adds cat ears. There is no escape.",
|
||||
};
|
||||
args.Verbs.Add(nyanify);
|
||||
|
||||
Verb killSign = new()
|
||||
{
|
||||
Text = "Kill sign",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Objects/Misc/killsign.rsi/icon.png",
|
||||
Act = () =>
|
||||
{
|
||||
EnsureComp<KillSignComponent>(args.Target);
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Marks a player for death by their fellows.",
|
||||
};
|
||||
args.Verbs.Add(killSign);
|
||||
|
||||
// TODO: Port cluwne outfit.
|
||||
Verb clown = new()
|
||||
{
|
||||
Text = "Clown",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Objects/Fun/bikehorn.rsi/icon.png",
|
||||
Act = () =>
|
||||
{
|
||||
SetOutfitCommand.SetOutfit(args.Target, "ClownGear", EntityManager, (_, clothing) =>
|
||||
{
|
||||
if (HasComp<ClothingComponent>(clothing))
|
||||
EnsureComp<UnremoveableComponent>(clothing);
|
||||
EnsureComp<ClumsyComponent>(args.Target);
|
||||
});
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Clowns them. The suit cannot be removed.",
|
||||
};
|
||||
args.Verbs.Add(clown);
|
||||
}
|
||||
|
||||
Verb angerPointingArrows = new()
|
||||
{
|
||||
Text = "Anger Pointing Arrows",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Interface/Misc/pointing.rsi/pointing.png",
|
||||
Act = () =>
|
||||
{
|
||||
EnsureComp<PointingArrowAngeringComponent>(args.Target);
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Angers the pointing arrows, causing them to assault this entity.",
|
||||
};
|
||||
args.Verbs.Add(angerPointingArrows);
|
||||
|
||||
Verb dust = new()
|
||||
{
|
||||
Text = "Dust",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Objects/Materials/materials.rsi/ash.png",
|
||||
Act = () =>
|
||||
{
|
||||
EntityManager.QueueDeleteEntity(args.Target);
|
||||
Spawn("Ash", Transform(args.Target).Coordinates);
|
||||
_popupSystem.PopupEntity(Loc.GetString("admin-smite-turned-ash-other", ("name", args.Target)), args.Target, Filter.Pvs(args.Target));
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Reduces the target to a small pile of ash.",
|
||||
};
|
||||
args.Verbs.Add(dust);
|
||||
|
||||
Verb youtubeVideoSimulation = new()
|
||||
{
|
||||
Text = "Buffering",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Interface/Misc/buffering_smite_icon.png",
|
||||
Act = () =>
|
||||
{
|
||||
EnsureComp<BufferingComponent>(args.Target);
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Causes the target to randomly start buffering, freezing them in place for a short timespan while they load.",
|
||||
};
|
||||
args.Verbs.Add(youtubeVideoSimulation);
|
||||
|
||||
Verb instrumentation = new()
|
||||
{
|
||||
Text = "Become Instrument",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Objects/Fun/Instruments/h_synthesizer.rsi/icon.png",
|
||||
Act = () =>
|
||||
{
|
||||
_polymorphableSystem.PolymorphEntity(args.Target, "AdminInstrumentSmite");
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "It turns them into a supersynth. Really. That's all it does.",
|
||||
};
|
||||
args.Verbs.Add(instrumentation);
|
||||
|
||||
Verb noGravity = new()
|
||||
{
|
||||
Text = "Remove gravity",
|
||||
Category = VerbCategory.Smite,
|
||||
IconTexture = "/Textures/Structures/Machines/gravity_generator.rsi/off.png",
|
||||
Act = () =>
|
||||
{
|
||||
var grav = EnsureComp<MovementIgnoreGravityComponent>(args.Target);
|
||||
grav.Weightless = true;
|
||||
},
|
||||
Impact = LogImpact.Extreme,
|
||||
Message = "Grants them anti-gravity.",
|
||||
};
|
||||
args.Verbs.Add(noGravity);
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
using System.Threading;
|
||||
using Content.Server.Administration.Commands;
|
||||
using Content.Server.Administration.Managers;
|
||||
using Content.Server.Administration.UI;
|
||||
@@ -7,7 +6,6 @@ using Content.Server.Chemistry.EntitySystems;
|
||||
using Content.Server.Configurable;
|
||||
using Content.Server.Disposal.Tube.Components;
|
||||
using Content.Server.EUI;
|
||||
using Content.Server.Explosion.EntitySystems;
|
||||
using Content.Server.Ghost.Roles;
|
||||
using Content.Server.Mind.Commands;
|
||||
using Content.Server.Mind.Components;
|
||||
@@ -15,7 +13,6 @@ using Content.Server.Players;
|
||||
using Content.Server.Xenoarchaeology.XenoArtifacts;
|
||||
using Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Database;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.Interaction.Helpers;
|
||||
@@ -26,23 +23,25 @@ using Robust.Server.Console;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Server.Player;
|
||||
using Robust.Shared.Console;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Timing;
|
||||
using static Content.Shared.Configurable.SharedConfigurationComponent;
|
||||
using Timer = Robust.Shared.Timing.Timer;
|
||||
|
||||
namespace Content.Server.Administration
|
||||
namespace Content.Server.Administration.Systems
|
||||
{
|
||||
/// <summary>
|
||||
/// System to provide various global admin/debug verbs
|
||||
/// </summary>
|
||||
public sealed class AdminVerbSystem : EntitySystem
|
||||
public sealed partial class AdminVerbSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IConGroupController _groupController = default!;
|
||||
[Dependency] private readonly IConsoleHost _console = default!;
|
||||
[Dependency] private readonly IAdminManager _adminManager = default!;
|
||||
[Dependency] private readonly IGameTiming _gameTiming = default!;
|
||||
[Dependency] private readonly IMapManager _mapManager = default!;
|
||||
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
|
||||
[Dependency] private readonly EuiManager _euiManager = default!;
|
||||
[Dependency] private readonly ExplosionSystem _explosionSystem = default!;
|
||||
[Dependency] private readonly GhostRoleSystem _ghostRoleSystem = default!;
|
||||
[Dependency] private readonly ArtifactSystem _artifactSystem = default!;
|
||||
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
|
||||
@@ -53,6 +52,7 @@ namespace Content.Server.Administration
|
||||
{
|
||||
SubscribeLocalEvent<GetVerbsEvent<Verb>>(AddAdminVerbs);
|
||||
SubscribeLocalEvent<GetVerbsEvent<Verb>>(AddDebugVerbs);
|
||||
SubscribeLocalEvent<GetVerbsEvent<Verb>>(AddSmiteVerbs);
|
||||
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
|
||||
SubscribeLocalEvent<SolutionContainerManagerComponent, SolutionChangedEvent>(OnSolutionChanged);
|
||||
}
|
||||
@@ -142,29 +142,6 @@ namespace Content.Server.Administration
|
||||
Impact = LogImpact.Low
|
||||
});
|
||||
}
|
||||
|
||||
// Artillery
|
||||
if (_adminManager.HasAdminFlag(player, AdminFlags.Fun))
|
||||
{
|
||||
Verb verb = new();
|
||||
verb.Text = Loc.GetString("explode-verb-get-data-text");
|
||||
verb.Category = VerbCategory.Admin;
|
||||
verb.Act = () =>
|
||||
{
|
||||
var coords = Transform(args.Target).MapPosition;
|
||||
Timer.Spawn(_gameTiming.TickPeriod,
|
||||
() => _explosionSystem.QueueExplosion(coords, ExplosionSystem.DefaultExplosionPrototypeId, 4, 1, 2, maxTileBreak: 0), // it gibs, damage doesn't need to be high.
|
||||
CancellationToken.None);
|
||||
|
||||
if (TryComp(args.Target, out SharedBodyComponent? body))
|
||||
{
|
||||
body.Gib();
|
||||
}
|
||||
};
|
||||
verb.Impact = LogImpact.Extreme; // if you're just outright killing a person, I guess that deserves to be extreme?
|
||||
verb.ConfirmationPopup = true;
|
||||
args.Verbs.Add(verb);
|
||||
}
|
||||
}
|
||||
|
||||
private void AddDebugVerbs(GetVerbsEvent<Verb> args)
|
||||
39
Content.Server/Administration/Systems/BufferingSystem.cs
Normal file
39
Content.Server/Administration/Systems/BufferingSystem.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using Content.Server.Administration.Components;
|
||||
using Content.Shared.Administration;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Random;
|
||||
|
||||
namespace Content.Server.Administration.Systems;
|
||||
|
||||
public sealed class BufferingSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly IRobustRandom _random = default!;
|
||||
|
||||
public override void Update(float frameTime)
|
||||
{
|
||||
foreach (var buffering in EntityQuery<BufferingComponent>())
|
||||
{
|
||||
if (buffering.BufferingIcon is not null)
|
||||
{
|
||||
buffering.BufferingTimer -= frameTime;
|
||||
if (!(buffering.BufferingTimer <= 0.0f))
|
||||
continue;
|
||||
|
||||
Del(buffering.BufferingIcon.Value);
|
||||
RemComp<AdminFrozenComponent>(buffering.Owner);
|
||||
buffering.TimeTilNextBuffer = _random.NextFloat(buffering.MinimumTimeTilNextBuffer, buffering.MaximumTimeTilNextBuffer);
|
||||
buffering.BufferingIcon = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
buffering.TimeTilNextBuffer -= frameTime;
|
||||
if (!(buffering.TimeTilNextBuffer <= 0.0f))
|
||||
continue;
|
||||
|
||||
buffering.BufferingTimer = _random.NextFloat(buffering.MinimumBufferTime, buffering.MaximumBufferTime);
|
||||
buffering.BufferingIcon = Spawn("BufferingIcon", new EntityCoordinates(buffering.Owner, Vector2.Zero));
|
||||
EnsureComp<AdminFrozenComponent>(buffering.Owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,12 @@
|
||||
using System.Linq;
|
||||
using System.Linq;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Nodes;
|
||||
using System.Text.Json.Serialization;
|
||||
using Content.Server.Administration.Managers;
|
||||
using Content.Server.GameTicking;
|
||||
using Content.Server.GameTicking.Events;
|
||||
using Content.Shared.Administration;
|
||||
using Content.Shared.CCVar;
|
||||
using JetBrains.Annotations;
|
||||
@@ -12,11 +15,8 @@ using Robust.Shared;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Utility;
|
||||
using System.Text.Json.Serialization;
|
||||
using Content.Server.GameTicking.Events;
|
||||
using Content.Server.GameTicking;
|
||||
|
||||
namespace Content.Server.Administration
|
||||
namespace Content.Server.Administration.Systems
|
||||
{
|
||||
[UsedImplicitly]
|
||||
public sealed class BwoinkSystem : SharedBwoinkSystem
|
||||
@@ -30,7 +30,7 @@ namespace Content.Server.Administration.UI
|
||||
public override void Closed()
|
||||
{
|
||||
base.Closed();
|
||||
EntitySystem.Get<AdminVerbSystem>().OnEditSolutionsEuiClosed(Player);
|
||||
EntitySystem.Get<Systems.AdminVerbSystem>().OnEditSolutionsEuiClosed(Player);
|
||||
}
|
||||
|
||||
public override EuiStateBase GetNewState()
|
||||
|
||||
Reference in New Issue
Block a user