Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)

* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>
This commit is contained in:
Moony
2022-05-27 02:41:18 -05:00
committed by GitHub
parent 7d5989a9cc
commit 130302a262
33 changed files with 906 additions and 61 deletions

View File

@@ -0,0 +1,126 @@
using System.Globalization;
using System.Linq;
using Content.Server.Administration.Managers;
using Content.Server.Players;
using Content.Server.Roles;
using Content.Shared.Administration;
using Content.Shared.Administration.Events;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Enums;
using Robust.Shared.Network;
namespace Content.Server.Administration.Systems
{
public sealed class AdminSystem : EntitySystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
private readonly Dictionary<NetUserId, PlayerInfo> _playerList = new();
public override void Initialize()
{
base.Initialize();
_playerManager.PlayerStatusChanged += OnPlayerStatusChanged;
_adminManager.OnPermsChanged += OnAdminPermsChanged;
SubscribeLocalEvent<PlayerAttachedEvent>(OnPlayerAttached);
SubscribeLocalEvent<PlayerDetachedEvent>(OnPlayerDetached);
SubscribeLocalEvent<RoleAddedEvent>(OnRoleEvent);
SubscribeLocalEvent<RoleRemovedEvent>(OnRoleEvent);
}
public void UpdatePlayerList(IPlayerSession player)
{
_playerList[player.UserId] = GetPlayerInfo(player);
var playerInfoChangedEvent = new PlayerInfoChangedEvent
{
PlayerInfo = _playerList[player.UserId]
};
foreach (var admin in _adminManager.ActiveAdmins)
{
RaiseNetworkEvent(playerInfoChangedEvent, admin.ConnectedClient);
}
}
private void OnRoleEvent(RoleEvent ev)
{
if (!ev.Role.Antagonist || ev.Role.Mind.Session == null)
return;
UpdatePlayerList(ev.Role.Mind.Session);
}
private void OnAdminPermsChanged(AdminPermsChangedEventArgs obj)
{
if(!obj.IsAdmin)
{
RaiseNetworkEvent(new FullPlayerListEvent(), obj.Player.ConnectedClient);
return;
}
SendFullPlayerList(obj.Player);
}
private void OnPlayerDetached(PlayerDetachedEvent ev)
{
// If disconnected then the player won't have a connected entity to get character name from.
// The disconnected state gets sent by OnPlayerStatusChanged.
if(ev.Player.Status == SessionStatus.Disconnected) return;
UpdatePlayerList(ev.Player);
}
private void OnPlayerAttached(PlayerAttachedEvent ev)
{
if(ev.Player.Status == SessionStatus.Disconnected) return;
UpdatePlayerList(ev.Player);
}
public override void Shutdown()
{
base.Shutdown();
_playerManager.PlayerStatusChanged -= OnPlayerStatusChanged;
_adminManager.OnPermsChanged -= OnAdminPermsChanged;
}
private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
{
UpdatePlayerList(e.Session);
}
private void SendFullPlayerList(IPlayerSession playerSession)
{
var ev = new FullPlayerListEvent();
ev.PlayersInfo = _playerList.Values.ToList();
RaiseNetworkEvent(ev, playerSession.ConnectedClient);
}
private PlayerInfo GetPlayerInfo(IPlayerSession session)
{
var name = session.Name;
var username = string.Empty;
if (session.AttachedEntity != null)
username = EntityManager.GetComponent<MetaDataComponent>(session.AttachedEntity.Value).EntityName;
var mind = session.ContentData()?.Mind;
var job = mind?.AllRoles.FirstOrDefault(role => role is Job);
var startingRole = job != null ? CultureInfo.CurrentCulture.TextInfo.ToTitleCase(job.Name) : string.Empty;
var antag = mind?.AllRoles.Any(r => r.Antagonist) ?? false;
var connected = session.Status is SessionStatus.Connected or SessionStatus.InGame;
return new PlayerInfo(name, username, startingRole, antag, session.AttachedEntity.GetValueOrDefault(), session.UserId,
connected);
}
}
}

View File

@@ -0,0 +1,534 @@
using System.Linq;
using System.Threading;
using Content.Server.Administration.Commands;
using Content.Server.Administration.Components;
using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Clothing.Components;
using Content.Server.Damage.Systems;
using Content.Server.Disease;
using Content.Server.Disease.Components;
using Content.Server.Electrocution;
using Content.Server.Explosion.EntitySystems;
using Content.Server.GhostKick;
using Content.Server.Interaction.Components;
using Content.Server.Medical;
using Content.Server.Nutrition.EntitySystems;
using Content.Server.Pointing.Components;
using Content.Server.Polymorph.Systems;
using Content.Server.Popups;
using Content.Server.Tabletop;
using Content.Server.Tabletop.Components;
using Content.Shared.Administration;
using Content.Shared.Body.Components;
using Content.Shared.Body.Part;
using Content.Shared.Damage;
using Content.Shared.Database;
using Content.Shared.Disease;
using Content.Shared.Electrocution;
using Content.Shared.Interaction.Components;
using Content.Shared.Inventory;
using Content.Shared.MobState.Components;
using Content.Shared.Movement.Components;
using Content.Shared.Nutrition.Components;
using Content.Shared.Tabletop.Components;
using Content.Shared.Verbs;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Physics;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
using Timer = Robust.Shared.Timing.Timer;
namespace Content.Server.Administration.Systems;
public sealed partial class AdminVerbSystem
{
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly GhostKickManager _ghostKickManager = default!;
[Dependency] private readonly PolymorphableSystem _polymorphableSystem = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly ElectrocutionSystem _electrocutionSystem = default!;
[Dependency] private readonly CreamPieSystem _creamPieSystem = default!;
[Dependency] private readonly DiseaseSystem _diseaseSystem = default!;
[Dependency] private readonly TabletopSystem _tabletopSystem = default!;
[Dependency] private readonly ExplosionSystem _explosionSystem = default!;
[Dependency] private readonly FlammableSystem _flammableSystem = default!;
[Dependency] private readonly GodmodeSystem _godmodeSystem = default!;
[Dependency] private readonly BloodstreamSystem _bloodstreamSystem = default!;
[Dependency] private readonly BodySystem _bodySystem = default!;
[Dependency] private readonly VomitSystem _vomitSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
// All smite verbs have names so invokeverb works.
private void AddSmiteVerbs(GetVerbsEvent<Verb> args)
{
if (!EntityManager.TryGetComponent<ActorComponent?>(args.User, out var actor))
return;
var player = actor.PlayerSession;
if (!_adminManager.HasAdminFlag(player, AdminFlags.Fun))
return;
Verb explode = new()
{
Text = "Explode",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Interface/VerbIcons/smite.svg.192dpi.png",
Act = () =>
{
var coords = Transform(args.Target).MapPosition;
Timer.Spawn(_gameTiming.TickPeriod,
() => _explosionSystem.QueueExplosion(coords, ExplosionSystem.DefaultExplosionPrototypeId,
4, 1, 2, maxTileBreak: 0), // it gibs, damage doesn't need to be high.
CancellationToken.None);
if (TryComp(args.Target, out SharedBodyComponent? body))
{
body.Gib();
}
},
Impact = LogImpact.Extreme,
Message = "Explode them.",
};
args.Verbs.Add(explode);
Verb chess = new()
{
Text = "Chess Dimension",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Objects/Fun/Tabletop/chessboard.rsi/chessboard.png",
Act = () =>
{
_godmodeSystem.EnableGodmode(args.Target); // So they don't suffocate.
EnsureComp<TabletopDraggableComponent>(args.Target);
RemComp<PhysicsComponent>(args.Target); // So they can be dragged around.
var xform = Transform(args.Target);
_popupSystem.PopupEntity(Loc.GetString("admin-smite-chess-self"), args.Target, Filter.Entities(args.Target));
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-chess-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
var board = Spawn("ChessBoard", xform.Coordinates);
var session = _tabletopSystem.EnsureSession(Comp<TabletopGameComponent>(board));
xform.Coordinates = EntityCoordinates.FromMap(_mapManager, session.Position);
xform.WorldRotation = Angle.Zero;
},
Impact = LogImpact.Extreme,
Message = "Banishment to the Chess Dimension.",
};
args.Verbs.Add(chess);
if (TryComp<FlammableComponent>(args.Target, out var flammable))
{
Verb flames = new()
{
Text = "Set Alight",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Interface/Alerts/Fire/fire.png",
Act = () =>
{
// Fuck you. Burn Forever.
flammable.FireStacks = 99999.9f;
_flammableSystem.Ignite(args.Target);
var xform = Transform(args.Target);
_popupSystem.PopupEntity(Loc.GetString("admin-smite-set-alight-self"), args.Target, Filter.Entities(args.Target));
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-set-alight-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
},
Impact = LogImpact.Extreme,
Message = "Makes them burn.",
};
args.Verbs.Add(flames);
}
Verb monkey = new()
{
Text = "Monkeyify",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Mobs/Animals/monkey.rsi/dead.png",
Act = () =>
{
_polymorphableSystem.PolymorphEntity(args.Target, "AdminMonkeySmite");
},
Impact = LogImpact.Extreme,
Message = "Monkey mode.",
};
args.Verbs.Add(monkey);
if (TryComp<DiseaseCarrierComponent>(args.Target, out var carrier))
{
Verb lungCancer = new()
{
Text = "Lung Cancer",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Mobs/Species/Human/organs.rsi/lung-l.png",
Act = () =>
{
_diseaseSystem.TryInfect(carrier, _prototypeManager.Index<DiseasePrototype>("StageIIIALungCancer"),
1.0f, true);
},
Impact = LogImpact.Extreme,
Message = "Stage IIIA Lung Cancer, for when they really like the hit show Breaking Bad.",
};
args.Verbs.Add(lungCancer);
}
if (TryComp<DamageableComponent>(args.Target, out var damageable) &&
TryComp<MobStateComponent>(args.Target, out var mobState))
{
Verb hardElectrocute = new()
{
Text = "Electrocute",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Clothing/Hands/Gloves/Color/yellow.rsi/icon.png",
Act = () =>
{
int damageToDeal;
var critState = mobState._highestToLowestStates.Where(x => x.Value.IsCritical()).FirstOrNull();
if (critState is null)
{
// We can't crit them so try killing them.
var deadState = mobState._highestToLowestStates.Where(x => x.Value.IsDead()).FirstOrNull();
if (deadState is null)
return; // whelp.
damageToDeal = deadState.Value.Key - (int) damageable.TotalDamage;
}
else
{
damageToDeal = critState.Value.Key - (int) damageable.TotalDamage;
}
if (damageToDeal <= 0)
damageToDeal = 100; // murder time.
if (_inventorySystem.TryGetSlots(args.Target, out var slotDefinitions))
{
foreach (var slot in slotDefinitions)
{
if (!_inventorySystem.TryGetSlotEntity(args.Target, slot.Name, out var slotEnt))
continue;
RemComp<InsulatedComponent>(slotEnt.Value); // Fry the gloves.
}
}
_electrocutionSystem.TryDoElectrocution(args.Target, null, damageToDeal,
TimeSpan.FromSeconds(30), true);
},
Impact = LogImpact.Extreme,
Message = "Electrocutes them, rendering anything they were wearing useless.",
};
args.Verbs.Add(hardElectrocute);
}
if (TryComp<CreamPiedComponent>(args.Target, out var creamPied))
{
Verb creamPie = new()
{
Text = "Creampie",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Objects/Consumable/Food/Baked/pie.rsi/plain-slice.png",
Act = () =>
{
_creamPieSystem.SetCreamPied(args.Target, creamPied, true);
},
Impact = LogImpact.Extreme,
Message = "A cream pie, condensed into a button.",
};
args.Verbs.Add(creamPie);
}
if (TryComp<BloodstreamComponent>(args.Target, out var bloodstream))
{
Verb bloodRemoval = new()
{
Text = "Remove blood",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Fluids/tomato_splat.rsi/puddle-1.png",
Act = () =>
{
_bloodstreamSystem.SpillAllSolutions(args.Target, bloodstream);
var xform = Transform(args.Target);
_popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-blood-self"), args.Target, Filter.Entities(args.Target));
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-remove-blood-others", ("name", args.Target)), xform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
},
Impact = LogImpact.Extreme,
Message = "Removes their blood. All of it.",
};
args.Verbs.Add(bloodRemoval);
}
// bobby...
if (TryComp<BodyComponent>(args.Target, out var body))
{
Verb vomitOrgans = new()
{
Text = "Vomit organs",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Fluids/vomit_toxin.rsi/vomit_toxin-1.png",
Act = () =>
{
_vomitSystem.Vomit(args.Target, -1000, -1000); // You feel hollow!
var organs = _bodySystem.GetComponentsOnMechanisms<TransformComponent>(args.Target, body);
var baseXform = Transform(args.Target);
foreach (var (xform, mechanism) in organs)
{
if (HasComp<BrainComponent>(xform.Owner) || HasComp<EyeComponent>(xform.Owner))
continue;
mechanism.Part?.RemoveMechanism(mechanism);
xform.Coordinates = baseXform.Coordinates.Offset(_random.NextVector2(0.5f,0.75f));
}
_popupSystem.PopupEntity(Loc.GetString("admin-smite-vomit-organs-self"), args.Target, Filter.Entities(args.Target));
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-vomit-organs-others", ("name", args.Target)), baseXform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
},
Impact = LogImpact.Extreme,
Message = "Causes them to vomit, including their internal organs.",
};
args.Verbs.Add(vomitOrgans);
Verb handRemoval = new()
{
Text = "Remove hands",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Interface/fist.svg.192dpi.png",
Act = () =>
{
var baseXform = Transform(args.Target);
foreach (var part in body.GetPartsOfType(BodyPartType.Hand))
{
body.RemovePart(part);
Transform(part.Owner).Coordinates = baseXform.Coordinates;
}
_popupSystem.PopupEntity(Loc.GetString("admin-smite-remove-hands-self"), args.Target, Filter.Entities(args.Target));
_popupSystem.PopupCoordinates(Loc.GetString("admin-smite-remove-hands-others", ("name", args.Target)), baseXform.Coordinates, Filter.Pvs(args.Target).RemoveWhereAttachedEntity(x => x == args.Target));
},
Impact = LogImpact.Extreme,
Message = "Removes the target's hands.",
};
args.Verbs.Add(handRemoval);
}
if (TryComp<PhysicsComponent>(args.Target, out var physics))
{
Verb pinball = new()
{
Text = "Pinball",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Objects/Fun/toys.rsi/basketball.png",
Act = () =>
{
var xform = Transform(args.Target);
var fixtures = Comp<FixturesComponent>(args.Target);
xform.Anchored = false; // Just in case.
physics.BodyType = BodyType.Dynamic;
physics.BodyStatus = BodyStatus.InAir;
physics.WakeBody();
foreach (var (_, fixture) in fixtures.Fixtures)
{
if (!fixture.Hard)
continue;
fixture.Restitution = 1.1f;
}
physics.LinearVelocity = _random.NextVector2(1.5f, 1.5f);
physics.AngularVelocity = MathF.PI * 12;
physics.LinearDamping = 0.0f;
physics.AngularDamping = 0.0f;
},
Impact = LogImpact.Extreme,
Message =
"Turns them into a super bouncy ball, flinging them around until they clip through the station into the abyss.",
};
args.Verbs.Add(pinball);
Verb yeet = new()
{
Text = "Yeet",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Interface/VerbIcons/eject.svg.192dpi.png",
Act = () =>
{
var xform = Transform(args.Target);
var fixtures = Comp<FixturesComponent>(args.Target);
xform.Anchored = false; // Just in case.
physics.BodyType = BodyType.Dynamic;
physics.BodyStatus = BodyStatus.InAir;
physics.WakeBody();
foreach (var (_, fixture) in fixtures.Fixtures)
{
fixture.Hard = false;
}
physics.LinearVelocity = _random.NextVector2(8.0f, 8.0f);
physics.AngularVelocity = MathF.PI * 12;
physics.LinearDamping = 0.0f;
physics.AngularDamping = 0.0f;
},
Impact = LogImpact.Extreme,
Message = "Banishes them into the depths of space by turning on no-clip and tossing them.",
};
args.Verbs.Add(yeet);
}
Verb bread = new()
{
Text = "Become Bread",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Objects/Consumable/Food/Baked/bread.rsi/plain.png",
Act = () =>
{
_polymorphableSystem.PolymorphEntity(args.Target, "AdminBreadSmite");
},
Impact = LogImpact.Extreme,
Message = "It turns them into bread. Really. That's all it does.",
};
args.Verbs.Add(bread);
if (TryComp<ActorComponent>(args.Target, out var actorComponent))
{
Verb ghostKick = new()
{
Text = "Ghostkick",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Interface/gavel.svg.192dpi.png",
Act = () =>
{
_ghostKickManager.DoDisconnect(actorComponent.PlayerSession.ConnectedClient, "Smitten.");
},
Impact = LogImpact.Extreme,
Message = "Silently kicks the user, dropping their connection.",
};
args.Verbs.Add(ghostKick);
}
if (TryComp<InventoryComponent>(args.Target, out var inventory)) {
Verb nyanify = new()
{
Text = "Nyanify",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Clothing/Head/Hats/catears.rsi/icon.png",
Act = () =>
{
var ears = Spawn("ClothingHeadHatCatEars", Transform(args.Target).Coordinates);
EnsureComp<UnremoveableComponent>(ears);
_inventorySystem.TryUnequip(args.Target, "head", true, true, false, inventory);
_inventorySystem.TryEquip(args.Target, ears, "head", true, true, false, inventory);
},
Impact = LogImpact.Extreme,
Message = "Forcibly adds cat ears. There is no escape.",
};
args.Verbs.Add(nyanify);
Verb killSign = new()
{
Text = "Kill sign",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Objects/Misc/killsign.rsi/icon.png",
Act = () =>
{
EnsureComp<KillSignComponent>(args.Target);
},
Impact = LogImpact.Extreme,
Message = "Marks a player for death by their fellows.",
};
args.Verbs.Add(killSign);
// TODO: Port cluwne outfit.
Verb clown = new()
{
Text = "Clown",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Objects/Fun/bikehorn.rsi/icon.png",
Act = () =>
{
SetOutfitCommand.SetOutfit(args.Target, "ClownGear", EntityManager, (_, clothing) =>
{
if (HasComp<ClothingComponent>(clothing))
EnsureComp<UnremoveableComponent>(clothing);
EnsureComp<ClumsyComponent>(args.Target);
});
},
Impact = LogImpact.Extreme,
Message = "Clowns them. The suit cannot be removed.",
};
args.Verbs.Add(clown);
}
Verb angerPointingArrows = new()
{
Text = "Anger Pointing Arrows",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Interface/Misc/pointing.rsi/pointing.png",
Act = () =>
{
EnsureComp<PointingArrowAngeringComponent>(args.Target);
},
Impact = LogImpact.Extreme,
Message = "Angers the pointing arrows, causing them to assault this entity.",
};
args.Verbs.Add(angerPointingArrows);
Verb dust = new()
{
Text = "Dust",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Objects/Materials/materials.rsi/ash.png",
Act = () =>
{
EntityManager.QueueDeleteEntity(args.Target);
Spawn("Ash", Transform(args.Target).Coordinates);
_popupSystem.PopupEntity(Loc.GetString("admin-smite-turned-ash-other", ("name", args.Target)), args.Target, Filter.Pvs(args.Target));
},
Impact = LogImpact.Extreme,
Message = "Reduces the target to a small pile of ash.",
};
args.Verbs.Add(dust);
Verb youtubeVideoSimulation = new()
{
Text = "Buffering",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Interface/Misc/buffering_smite_icon.png",
Act = () =>
{
EnsureComp<BufferingComponent>(args.Target);
},
Impact = LogImpact.Extreme,
Message = "Causes the target to randomly start buffering, freezing them in place for a short timespan while they load.",
};
args.Verbs.Add(youtubeVideoSimulation);
Verb instrumentation = new()
{
Text = "Become Instrument",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Objects/Fun/Instruments/h_synthesizer.rsi/icon.png",
Act = () =>
{
_polymorphableSystem.PolymorphEntity(args.Target, "AdminInstrumentSmite");
},
Impact = LogImpact.Extreme,
Message = "It turns them into a supersynth. Really. That's all it does.",
};
args.Verbs.Add(instrumentation);
Verb noGravity = new()
{
Text = "Remove gravity",
Category = VerbCategory.Smite,
IconTexture = "/Textures/Structures/Machines/gravity_generator.rsi/off.png",
Act = () =>
{
var grav = EnsureComp<MovementIgnoreGravityComponent>(args.Target);
grav.Weightless = true;
},
Impact = LogImpact.Extreme,
Message = "Grants them anti-gravity.",
};
args.Verbs.Add(noGravity);
}
}

View File

@@ -0,0 +1,327 @@
using Content.Server.Administration.Commands;
using Content.Server.Administration.Managers;
using Content.Server.Administration.UI;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Configurable;
using Content.Server.Disposal.Tube.Components;
using Content.Server.EUI;
using Content.Server.Ghost.Roles;
using Content.Server.Mind.Commands;
using Content.Server.Mind.Components;
using Content.Server.Players;
using Content.Server.Xenoarchaeology.XenoArtifacts;
using Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components;
using Content.Shared.Administration;
using Content.Shared.Database;
using Content.Shared.GameTicking;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Inventory;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using static Content.Shared.Configurable.SharedConfigurationComponent;
namespace Content.Server.Administration.Systems
{
/// <summary>
/// System to provide various global admin/debug verbs
/// </summary>
public sealed partial class AdminVerbSystem : EntitySystem
{
[Dependency] private readonly IConGroupController _groupController = default!;
[Dependency] private readonly IConsoleHost _console = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly EuiManager _euiManager = default!;
[Dependency] private readonly GhostRoleSystem _ghostRoleSystem = default!;
[Dependency] private readonly ArtifactSystem _artifactSystem = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
private readonly Dictionary<IPlayerSession, EditSolutionsEui> _openSolutionUis = new();
public override void Initialize()
{
SubscribeLocalEvent<GetVerbsEvent<Verb>>(AddAdminVerbs);
SubscribeLocalEvent<GetVerbsEvent<Verb>>(AddDebugVerbs);
SubscribeLocalEvent<GetVerbsEvent<Verb>>(AddSmiteVerbs);
SubscribeLocalEvent<RoundRestartCleanupEvent>(Reset);
SubscribeLocalEvent<SolutionContainerManagerComponent, SolutionChangedEvent>(OnSolutionChanged);
}
private void AddAdminVerbs(GetVerbsEvent<Verb> args)
{
if (!EntityManager.TryGetComponent<ActorComponent?>(args.User, out var actor))
return;
var player = actor.PlayerSession;
if (_adminManager.IsAdmin(player))
{
if (TryComp(args.Target, out ActorComponent? targetActor))
{
// AdminHelp
Verb verb = new();
verb.Text = Loc.GetString("ahelp-verb-get-data-text");
verb.Category = VerbCategory.Admin;
verb.IconTexture = "/Textures/Interface/gavel.svg.192dpi.png";
verb.Act = () =>
_console.RemoteExecuteCommand(player, $"openahelp \"{targetActor.PlayerSession.UserId}\"");
verb.Impact = LogImpact.Low;
args.Verbs.Add(verb);
// Freeze
var frozen = HasComp<AdminFrozenComponent>(args.Target);
args.Verbs.Add(new Verb
{
Priority = -1, // This is just so it doesn't change position in the menu between freeze/unfreeze.
Text = frozen
? Loc.GetString("admin-verbs-unfreeze")
: Loc.GetString("admin-verbs-freeze"),
Category = VerbCategory.Admin,
IconTexture = "/Textures/Interface/VerbIcons/snow.svg.192dpi.png",
Act = () =>
{
if (frozen)
RemComp<AdminFrozenComponent>(args.Target);
else
EnsureComp<AdminFrozenComponent>(args.Target);
},
Impact = LogImpact.Medium,
});
}
// XenoArcheology
if (TryComp<ArtifactComponent>(args.Target, out var artifact))
{
// make artifact always active (by adding timer trigger)
args.Verbs.Add(new Verb()
{
Text = Loc.GetString("artifact-verb-make-always-active"),
Category = VerbCategory.Admin,
Act = () => EntityManager.AddComponent<ArtifactTimerTriggerComponent>(args.Target),
Disabled = EntityManager.HasComponent<ArtifactTimerTriggerComponent>(args.Target),
Impact = LogImpact.High
});
// force to activate artifact ignoring timeout
args.Verbs.Add(new Verb()
{
Text = Loc.GetString("artifact-verb-activate"),
Category = VerbCategory.Admin,
Act = () => _artifactSystem.ForceActivateArtifact(args.Target, component: artifact),
Impact = LogImpact.High
});
}
// TeleportTo
args.Verbs.Add(new Verb
{
Text = Loc.GetString("admin-verbs-teleport-to"),
Category = VerbCategory.Admin,
IconTexture = "/Textures/Interface/VerbIcons/open.svg.192dpi.png",
Act = () => _console.ExecuteCommand(player, $"tpto {args.Target}"),
Impact = LogImpact.Low
});
// TeleportHere
args.Verbs.Add(new Verb
{
Text = Loc.GetString("admin-verbs-teleport-here"),
Category = VerbCategory.Admin,
IconTexture = "/Textures/Interface/VerbIcons/close.svg.192dpi.png",
Act = () => _console.ExecuteCommand(player, $"tpto {args.Target} {args.User}"),
Impact = LogImpact.Low
});
}
}
private void AddDebugVerbs(GetVerbsEvent<Verb> args)
{
if (!EntityManager.TryGetComponent<ActorComponent?>(args.User, out var actor))
return;
var player = actor.PlayerSession;
// Delete verb
if (_groupController.CanCommand(player, "deleteentity"))
{
Verb verb = new();
verb.Text = Loc.GetString("delete-verb-get-data-text");
verb.Category = VerbCategory.Debug;
verb.IconTexture = "/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png";
verb.Act = () => EntityManager.DeleteEntity(args.Target);
verb.Impact = LogImpact.Medium;
verb.ConfirmationPopup = true;
args.Verbs.Add(verb);
}
// Rejuvenate verb
if (_groupController.CanCommand(player, "rejuvenate"))
{
Verb verb = new();
verb.Text = Loc.GetString("rejuvenate-verb-get-data-text");
verb.Category = VerbCategory.Debug;
verb.IconTexture = "/Textures/Interface/VerbIcons/rejuvenate.svg.192dpi.png";
verb.Act = () => RejuvenateCommand.PerformRejuvenate(args.Target);
verb.Impact = LogImpact.Medium;
args.Verbs.Add(verb);
}
// Control mob verb
if (_groupController.CanCommand(player, "controlmob") &&
args.User != args.Target &&
EntityManager.HasComponent<MindComponent>(args.User) &&
EntityManager.TryGetComponent<MindComponent?>(args.Target, out var targetMind))
{
Verb verb = new();
verb.Text = Loc.GetString("control-mob-verb-get-data-text");
verb.Category = VerbCategory.Debug;
// TODO VERB ICON control mob icon
verb.Act = () =>
{
player.ContentData()?.Mind?.TransferTo(args.Target, ghostCheckOverride: true);
};
verb.Impact = LogImpact.High;
verb.ConfirmationPopup = true;
args.Verbs.Add(verb);
}
// Make Sentient verb
if (_groupController.CanCommand(player, "makesentient") &&
args.User != args.Target &&
!EntityManager.HasComponent<MindComponent>(args.Target))
{
Verb verb = new();
verb.Text = Loc.GetString("make-sentient-verb-get-data-text");
verb.Category = VerbCategory.Debug;
verb.IconTexture = "/Textures/Interface/VerbIcons/sentient.svg.192dpi.png";
verb.Act = () => MakeSentientCommand.MakeSentient(args.Target, EntityManager);
verb.Impact = LogImpact.Medium;
args.Verbs.Add(verb);
}
// Set clothing verb
if (_groupController.CanCommand(player, "setoutfit") &&
EntityManager.HasComponent<InventoryComponent>(args.Target))
{
Verb verb = new();
verb.Text = Loc.GetString("set-outfit-verb-get-data-text");
verb.Category = VerbCategory.Debug;
verb.IconTexture = "/Textures/Interface/VerbIcons/outfit.svg.192dpi.png";
verb.Act = () => _euiManager.OpenEui(new SetOutfitEui(args.Target), player);
verb.Impact = LogImpact.Medium;
args.Verbs.Add(verb);
}
// In range unoccluded verb
if (_groupController.CanCommand(player, "inrangeunoccluded"))
{
Verb verb = new();
verb.Text = Loc.GetString("in-range-unoccluded-verb-get-data-text");
verb.Category = VerbCategory.Debug;
verb.IconTexture = "/Textures/Interface/VerbIcons/information.svg.192dpi.png";
verb.Act = () =>
{
var message = args.User.InRangeUnOccluded(args.Target)
? Loc.GetString("in-range-unoccluded-verb-on-activate-not-occluded")
: Loc.GetString("in-range-unoccluded-verb-on-activate-occluded");
args.Target.PopupMessage(args.User, message);
};
args.Verbs.Add(verb);
}
// Get Disposal tube direction verb
if (_groupController.CanCommand(player, "tubeconnections") &&
EntityManager.TryGetComponent<IDisposalTubeComponent?>(args.Target, out var tube))
{
Verb verb = new();
verb.Text = Loc.GetString("tube-direction-verb-get-data-text");
verb.Category = VerbCategory.Debug;
verb.IconTexture = "/Textures/Interface/VerbIcons/information.svg.192dpi.png";
verb.Act = () => tube.PopupDirections(args.User);
args.Verbs.Add(verb);
}
// Make ghost role verb
if (_groupController.CanCommand(player, "makeghostrole") &&
!(EntityManager.GetComponentOrNull<MindComponent>(args.Target)?.HasMind ?? false))
{
Verb verb = new();
verb.Text = Loc.GetString("make-ghost-role-verb-get-data-text");
verb.Category = VerbCategory.Debug;
// TODO VERB ICON add ghost icon
// Where is the national park service icon for haunted forests?
verb.Act = () => _ghostRoleSystem.OpenMakeGhostRoleEui(player, args.Target);
verb.Impact = LogImpact.Medium;
args.Verbs.Add(verb);
}
if (_groupController.CanAdminMenu(player) &&
EntityManager.TryGetComponent<ConfigurationComponent?>(args.Target, out var config))
{
Verb verb = new();
verb.Text = Loc.GetString("configure-verb-get-data-text");
verb.IconTexture = "/Textures/Interface/VerbIcons/settings.svg.192dpi.png";
verb.Category = VerbCategory.Debug;
verb.Act = () => _uiSystem.TryOpen(args.Target, ConfigurationUiKey.Key, actor.PlayerSession);
args.Verbs.Add(verb);
}
// Add verb to open Solution Editor
if (_groupController.CanCommand(player, "addreagent") &&
EntityManager.HasComponent<SolutionContainerManagerComponent>(args.Target))
{
Verb verb = new();
verb.Text = Loc.GetString("edit-solutions-verb-get-data-text");
verb.Category = VerbCategory.Debug;
verb.IconTexture = "/Textures/Interface/VerbIcons/spill.svg.192dpi.png";
verb.Act = () => OpenEditSolutionsEui(player, args.Target);
verb.Impact = LogImpact.Medium; // maybe high depending on WHAT reagents they add...
args.Verbs.Add(verb);
}
}
#region SolutionsEui
private void OnSolutionChanged(EntityUid uid, SolutionContainerManagerComponent component, SolutionChangedEvent args)
{
foreach (var eui in _openSolutionUis.Values)
{
if (eui.Target == uid)
eui.StateDirty();
}
}
public void OpenEditSolutionsEui(IPlayerSession session, EntityUid uid)
{
if (session.AttachedEntity == null)
return;
if (_openSolutionUis.ContainsKey(session))
_openSolutionUis[session].Close();
var eui = _openSolutionUis[session] = new EditSolutionsEui(uid);
_euiManager.OpenEui(eui, session);
eui.StateDirty();
}
public void OnEditSolutionsEuiClosed(IPlayerSession session)
{
_openSolutionUis.Remove(session, out var eui);
}
private void Reset(RoundRestartCleanupEvent ev)
{
_openSolutionUis.Clear();
}
#endregion
}
}

View File

@@ -0,0 +1,39 @@
using Content.Server.Administration.Components;
using Content.Shared.Administration;
using Robust.Shared.Map;
using Robust.Shared.Random;
namespace Content.Server.Administration.Systems;
public sealed class BufferingSystem : EntitySystem
{
[Dependency] private readonly IRobustRandom _random = default!;
public override void Update(float frameTime)
{
foreach (var buffering in EntityQuery<BufferingComponent>())
{
if (buffering.BufferingIcon is not null)
{
buffering.BufferingTimer -= frameTime;
if (!(buffering.BufferingTimer <= 0.0f))
continue;
Del(buffering.BufferingIcon.Value);
RemComp<AdminFrozenComponent>(buffering.Owner);
buffering.TimeTilNextBuffer = _random.NextFloat(buffering.MinimumTimeTilNextBuffer, buffering.MaximumTimeTilNextBuffer);
buffering.BufferingIcon = null;
}
else
{
buffering.TimeTilNextBuffer -= frameTime;
if (!(buffering.TimeTilNextBuffer <= 0.0f))
continue;
buffering.BufferingTimer = _random.NextFloat(buffering.MinimumBufferTime, buffering.MaximumBufferTime);
buffering.BufferingIcon = Spawn("BufferingIcon", new EntityCoordinates(buffering.Owner, Vector2.Zero));
EnsureComp<AdminFrozenComponent>(buffering.Owner);
}
}
}
}

View File

@@ -0,0 +1,263 @@
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using System.Text.Json.Nodes;
using System.Text.Json.Serialization;
using Content.Server.Administration.Managers;
using Content.Server.GameTicking;
using Content.Server.GameTicking.Events;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using JetBrains.Annotations;
using Robust.Server.Player;
using Robust.Shared;
using Robust.Shared.Configuration;
using Robust.Shared.Network;
using Robust.Shared.Utility;
namespace Content.Server.Administration.Systems
{
[UsedImplicitly]
public sealed class BwoinkSystem : SharedBwoinkSystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IConfigurationManager _config = default!;
[Dependency] private readonly IPlayerLocator _playerLocator = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
private ISawmill _sawmill = default!;
private readonly HttpClient _httpClient = new();
private string _webhookUrl = string.Empty;
private string _serverName = string.Empty;
private readonly Dictionary<NetUserId, (string id, string username, string content)> _relayMessages = new();
private readonly Dictionary<NetUserId, Queue<string>> _messageQueues = new();
private readonly HashSet<NetUserId> _processingChannels = new();
private const ushort MessageMax = 2000;
private int _maxAdditionalChars;
public override void Initialize()
{
base.Initialize();
_config.OnValueChanged(CCVars.DiscordAHelpWebhook, OnWebhookChanged, true);
_config.OnValueChanged(CVars.GameHostName, OnServerNameChanged, true);
_sawmill = IoCManager.Resolve<ILogManager>().GetSawmill("AHELP");
_maxAdditionalChars = GenerateAHelpMessage("", "", true, true).Length + Header("").Length;
SubscribeLocalEvent<RoundStartingEvent>(RoundStarting);
}
private void RoundStarting(RoundStartingEvent ev)
{
_relayMessages.Clear();
}
private void OnServerNameChanged(string obj)
{
_serverName = obj;
}
public override void Shutdown()
{
base.Shutdown();
_config.UnsubValueChanged(CCVars.DiscordAHelpWebhook, OnWebhookChanged);
_config.UnsubValueChanged(CVars.GameHostName, OnServerNameChanged);
}
private void OnWebhookChanged(string obj)
{
_webhookUrl = obj;
}
private string Header(string serverName) => $"Server: {serverName}";
private async void ProcessQueue(NetUserId channelId, Queue<string> messages)
{
if (!_relayMessages.TryGetValue(channelId, out var oldMessage) || messages.Sum(x => x.Length+2) + oldMessage.content.Length > MessageMax)
{
var lookup = await _playerLocator.LookupIdAsync(channelId);
if (lookup == null)
{
_sawmill.Log(LogLevel.Error, $"Unable to find player for netuserid {channelId} when sending discord webhook.");
_relayMessages.Remove(channelId);
return;
}
oldMessage = (string.Empty, lookup.Username, Header(_serverName));
}
while (messages.TryDequeue(out var message))
{
oldMessage.content += $"\n{message}";
}
var payload = new WebhookPayload()
{
Username = $"R:{_gameTicker.RoundId}|N:{oldMessage.username}",
Content = oldMessage.content
};
if (oldMessage.id == string.Empty)
{
var request = await _httpClient.PostAsync($"{_webhookUrl}?wait=true",
new StringContent(JsonSerializer.Serialize(payload), Encoding.UTF8, "application/json"));
var content = await request.Content.ReadAsStringAsync();
if (!request.IsSuccessStatusCode)
{
_sawmill.Log(LogLevel.Error, $"Discord returned bad status code when posting message: {request.StatusCode}\nResponse: {content}");
_relayMessages.Remove(channelId);
return;
}
var id = JsonNode.Parse(content)?["id"];
if (id == null)
{
_sawmill.Log(LogLevel.Error, $"Could not find id in json-content returned from discord webhook: {content}");
_relayMessages.Remove(channelId);
return;
}
oldMessage.id = id.ToString();
}
else
{
var request = await _httpClient.PatchAsync($"{_webhookUrl}/messages/{oldMessage.id}",
new StringContent(JsonSerializer.Serialize(payload), Encoding.UTF8, "application/json"));
if (!request.IsSuccessStatusCode)
{
var content = await request.Content.ReadAsStringAsync();
_sawmill.Log(LogLevel.Error, $"Discord returned bad status code when patching message: {request.StatusCode}\nResponse: {content}");
_relayMessages.Remove(channelId);
return;
}
}
_relayMessages[channelId] = oldMessage;
_processingChannels.Remove(channelId);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var channelId in _messageQueues.Keys.ToArray())
{
if(_processingChannels.Contains(channelId)) continue;
var queue = _messageQueues[channelId];
_messageQueues.Remove(channelId);
if (queue.Count == 0) continue;
_processingChannels.Add(channelId);
ProcessQueue(channelId, queue);
}
}
protected override void OnBwoinkTextMessage(BwoinkTextMessage message, EntitySessionEventArgs eventArgs)
{
base.OnBwoinkTextMessage(message, eventArgs);
var senderSession = (IPlayerSession) eventArgs.SenderSession;
// TODO: Sanitize text?
// Confirm that this person is actually allowed to send a message here.
var personalChannel = senderSession.UserId == message.ChannelId;
var senderAdmin = _adminManager.GetAdminData(senderSession);
var authorized = personalChannel || senderAdmin != null;
if (!authorized)
{
// Unauthorized bwoink (log?)
return;
}
var escapedText = FormattedMessage.EscapeText(message.Text);
var bwoinkText = senderAdmin switch
{
var x when x is not null && x.Flags == AdminFlags.Adminhelp =>
$"[color=purple]{senderSession.Name}[/color]: {escapedText}",
var x when x is not null && x.HasFlag(AdminFlags.Adminhelp) =>
$"[color=red]{senderSession.Name}[/color]: {escapedText}",
_ => $"{senderSession.Name}: {escapedText}",
};
var msg = new BwoinkTextMessage(message.ChannelId, senderSession.UserId, bwoinkText);
LogBwoink(msg);
// Admins
var targets = _adminManager.ActiveAdmins.Select(p => p.ConnectedClient).ToList();
// And involved player
if (_playerManager.TryGetSessionById(message.ChannelId, out var session))
if (!targets.Contains(session.ConnectedClient))
targets.Add(session.ConnectedClient);
foreach (var channel in targets)
RaiseNetworkEvent(msg, channel);
var noReceivers = targets.Count == 1;
var sendsWebhook = _webhookUrl != string.Empty;
if (sendsWebhook)
{
if (!_messageQueues.ContainsKey(msg.ChannelId))
_messageQueues[msg.ChannelId] = new Queue<string>();
var str = message.Text;
var unameLength = senderSession.Name.Length;
if (unameLength+str.Length+_maxAdditionalChars > MessageMax)
{
str = str[..(MessageMax - _maxAdditionalChars - unameLength)];
}
_messageQueues[msg.ChannelId].Enqueue(GenerateAHelpMessage(senderSession.Name, str, !personalChannel, noReceivers));
}
if (noReceivers)
{
var systemText = sendsWebhook ?
Loc.GetString("bwoink-system-starmute-message-no-other-users-webhook") :
Loc.GetString("bwoink-system-starmute-message-no-other-users");
var starMuteMsg = new BwoinkTextMessage(message.ChannelId, SystemUserId, systemText);
RaiseNetworkEvent(starMuteMsg, senderSession.ConnectedClient);
}
}
private string GenerateAHelpMessage(string username, string message, bool admin, bool noReceiver)
{
var stringbuilder = new StringBuilder();
if (noReceiver)
stringbuilder.Append(":sos:");
stringbuilder.Append(admin ? ":outbox_tray:" : ":inbox_tray:");
stringbuilder.Append(' ');
stringbuilder.Append(username);
stringbuilder.Append(": ");
stringbuilder.Append(message);
return stringbuilder.ToString();
}
private struct WebhookPayload
{
[JsonPropertyName("username")]
public string Username { get; set; } = "";
[JsonPropertyName("content")]
public string Content { get; set; } = "";
[JsonPropertyName("allowed_mentions")]
public Dictionary<string, string[]> AllowedMentions { get; set; } =
new()
{
{ "parse", Array.Empty<string>() }
};
public WebhookPayload() {}
}
}
}