Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category. * adds even more smites. * Even more smites, some messages for specific smites. * Adds even more smites. * Removes some junk, adds a smite that angers the pointing arrows. * get rid of dumb component. * Remove mistake from verb menu presentation. * How did that happen? * whoops * c * e * fuck * Loading... * removes the BoM go away * adds the funny kill sign. Fixes ghost smite. * Move systems around. * Adjust organ vomit. * Adds a smite that turns people into an instrument, and one that removes their gravity. * oops * typo Co-authored-by: Veritius <veritiusgaming@gmail.com>
This commit is contained in:
11
Resources/Locale/en-US/administration/smites.ftl
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11
Resources/Locale/en-US/administration/smites.ftl
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admin-smite-chess-self = You feel exceptionally small.
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admin-smite-chess-others = {CAPITALIZE($name)} shrinks into the chessboard!
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admin-smite-set-alight-self = You burst into flames!
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admin-smite-set-alight-others = {CAPITALIZE($name)} bursts into flames!
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admin-smite-remove-blood-self = You feel lighter, and chilly.
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admin-smite-remove-blood-others = {CAPITALIZE($name)} leaks blood all over the floor!
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admin-smite-vomit-organs-self = You puke, and feel rather hollow!
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admin-smite-vomit-organs-others = {CAPITALIZE($name)} vomits up their organs!
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admin-smite-remove-hands-self = Your hands fall off!
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admin-smite-remove-hands-other = {CAPITALIZE($name)}'s hands fall off!
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admin-smite-turned-ash-other = {CAPITALISE($name)} turns into a pile of ash!
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@@ -17,6 +17,7 @@ verb-categories-insert = Insert
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verb-categories-buckle = Buckle
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verb-categories-unbuckle = Unbuckle
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verb-categories-rotate = Rotate
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verb-categories-smite = Smite
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verb-categories-transfer = Set Transfer Amount
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verb-categories-split = Split
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verb-categories-set-sensor = Sensor
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@@ -18,6 +18,29 @@
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reagent: Phalanximine
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min: 15
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- type: disease
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id: StageIIIALungCancer
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name: Stage IIIA Lung Cancer
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infectious: false
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cureResist: 1.0
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effects:
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- !type:DiseaseHealthChange
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probability: 0.3
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damage:
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types:
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Cellular: 1
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- !type:DiseaseVomit
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probability: 0.01
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- !type:DiseaseSnough
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probability: 0.10
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snoughMessage: disease-cough
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snoughSound:
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collection: Coughs
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- !type:DiseasePopUp
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probability: 0.03
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### Once radiation is refactored I want it to have a small chance of giving you regular cancer
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- type: disease
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8
Resources/Prototypes/Entities/Objects/Misc/buffering.yml
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8
Resources/Prototypes/Entities/Objects/Misc/buffering.yml
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- type: entity
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id: BufferingIcon
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noSpawn: true
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components:
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- type: Sprite
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sprite: Objects/Misc/buffering.rsi
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state: icon
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drawdepth: Overlays
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@@ -16,4 +16,22 @@
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forced: true
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dropInventory: true
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revertOnCrit: true
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revertOnDeath: true
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revertOnDeath: true
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- type: polymorph
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id: AdminMonkeySmite
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entity: MobMonkey
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forced: true
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dropInventory: true
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- type: polymorph
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id: AdminBreadSmite
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entity: FoodBreadPlain
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forced: true
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dropInventory: true
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- type: polymorph
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id: AdminInstrumentSmite
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entity: SuperSynthesizerInstrument
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forced: true
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dropInventory: true
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BIN
Resources/Textures/Interface/Misc/buffering_smite_icon.png
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BIN
Resources/Textures/Interface/Misc/buffering_smite_icon.png
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BIN
Resources/Textures/Objects/Misc/buffering.rsi/icon.png
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Resources/Textures/Objects/Misc/buffering.rsi/icon.png
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25
Resources/Textures/Objects/Misc/buffering.rsi/meta.json
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Resources/Textures/Objects/Misc/buffering.rsi/meta.json
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{
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"version": 1,
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"license": "CC-BY-NC-SA-3.0",
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"copyright": "Created by github user @moonheart08",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon",
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"directions": 1,
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"delays": [
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[
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0.2,
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0.2,
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0.2,
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0.2,
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0.2,
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0.2
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]
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]
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}
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]
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}
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BIN
Resources/Textures/Objects/Misc/killsign.rsi/icon.png
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Resources/Textures/Objects/Misc/killsign.rsi/icon.png
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Resources/Textures/Objects/Misc/killsign.rsi/meta.json
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Resources/Textures/Objects/Misc/killsign.rsi/meta.json
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{
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"version": 1,
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"license": "CC-BY-NC-SA-3.0",
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"copyright": "Created by github user @moonheart08",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "sign",
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"directions": 1,
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"delays": [
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[
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0.1,
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0.1
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]
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]
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},
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{
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"name": "icon",
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"directions": 1
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}
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]
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}
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BIN
Resources/Textures/Objects/Misc/killsign.rsi/sign.png
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Resources/Textures/Objects/Misc/killsign.rsi/sign.png
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