diff --git a/Resources/Audio/_HalfLife/Weapons/357_fire2.ogg b/Resources/Audio/_HalfLife/Weapons/357_fire2.ogg deleted file mode 100644 index 4b5ce83197..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/357_fire2.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/357_reload3.ogg b/Resources/Audio/_HalfLife/Weapons/357_reload3.ogg deleted file mode 100644 index c683c62959..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/357_reload3.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/fire1.ogg b/Resources/Audio/_HalfLife/Weapons/fire1.ogg deleted file mode 100644 index 03add8d035..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/fire1.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/pistol_fire2.ogg b/Resources/Audio/_HalfLife/Weapons/pistol_fire2.ogg deleted file mode 100644 index 35e78969d1..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/pistol_fire2.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/pistol_reload1.ogg b/Resources/Audio/_HalfLife/Weapons/pistol_reload1.ogg deleted file mode 100644 index afbe32ec64..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/pistol_reload1.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/rocketfire1.ogg b/Resources/Audio/_HalfLife/Weapons/rocketfire1.ogg deleted file mode 100644 index 410f066e20..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/rocketfire1.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/shotgun_cock.ogg b/Resources/Audio/_HalfLife/Weapons/shotgun_cock.ogg deleted file mode 100644 index 54e9139a27..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/shotgun_cock.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/shotgun_fire6.ogg b/Resources/Audio/_HalfLife/Weapons/shotgun_fire6.ogg deleted file mode 100644 index 5a580081bc..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/shotgun_fire6.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/smg1_fire1.ogg b/Resources/Audio/_HalfLife/Weapons/smg1_fire1.ogg deleted file mode 100644 index 64c3c151e1..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/smg1_fire1.ogg and /dev/null differ diff --git a/Resources/Audio/_HalfLife/Weapons/smg1_reload.ogg b/Resources/Audio/_HalfLife/Weapons/smg1_reload.ogg deleted file mode 100644 index 4f73b35639..0000000000 Binary files a/Resources/Audio/_HalfLife/Weapons/smg1_reload.ogg and /dev/null differ diff --git a/Resources/Locale/ru-RU/_HalfLife/Weapons.ftl b/Resources/Locale/ru-RU/_HalfLife/Weapons.ftl deleted file mode 100644 index 2ffd71fc74..0000000000 --- a/Resources/Locale/ru-RU/_HalfLife/Weapons.ftl +++ /dev/null @@ -1,15 +0,0 @@ -ent-WeaponSubMachineGunMP5 = MP5 - .desc = Обычный пистолет-пулемёт, обладает неплохой точностью стрельбы и высокой скорострельностью. Большой объём магазина позволяет долго не перезаряжаться, что полезно в некоторых ситуациях. - -ent-MagazineMagnumMP5 = магазин MP5 (9х19 Парабеллум) - -ent-CartridgeMP5 = патрон (9х19 Парабеллум) - -ent-BulletMP5 = пуля (9х19 Парабеллум) - -ent-WeaponShotgunSPAS-12 = SPAS-12 - .desc = Мощный помповый дробовик, стреляющий картечью. - -ent-SPASShotgun = ружейный патрон (.12 картечь) - -ent-PelletSPASShotgun = пуля (.12 картечь) diff --git a/Resources/Prototypes/_HalfLife/Weapons/HalfLifeAmmo.yml b/Resources/Prototypes/_HalfLife/Weapons/HalfLifeAmmo.yml deleted file mode 100644 index 49d45a1a7b..0000000000 --- a/Resources/Prototypes/_HalfLife/Weapons/HalfLifeAmmo.yml +++ /dev/null @@ -1,251 +0,0 @@ -#MP5 -- type: entity - id: MagazineMagnumMP5 - name: "MP5 magazine (9×19mm Parabellum)" - parent: BaseMagazineMagnumSubMachineGun - components: - - type: BallisticAmmoProvider - proto: CartridgeMP5 - capacity: 50 - - type: Tag - tags: - - MagazineMagnumMP5 - - type: Sprite - layers: - - state: red - map: ["enum.GunVisualLayers.Base"] - - state: mag-1 - map: ["enum.GunVisualLayers.Mag"] - -- type: entity - id: CartridgeMP5 - name: cartridge (9×19mm Parabellum) - parent: BaseCartridgeMagnum - components: - - type: CartridgeAmmo - proto: BulletMP5 - - type: Tag - tags: - - CartridgeMP5 - -- type: entity - id: BulletMP5 - name: bullet (9×19mm Parabellum) - parent: BaseBullet - noSpawn: true - components: - - type: Projectile - damage: - types: - Piercing: 5 - -#SPAS-12 -- type: entity - id: SPASShotgun - name: shell (.12) - parent: BaseSPASShotgun - components: - - type: Sprite - layers: - - state: base - map: [ "enum.AmmoVisualLayers.Base" ] - - type: CartridgeAmmo - proto: PelletSPASShotgun - -- type: entity - id: PelletSPASShotgun - name: pellet (.12) - noSpawn: true - parent: BaseBullet - components: - - type: Sprite - sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi - state: buckshot - - type: Projectile - damage: - types: - Piercing: 5 - -- type: entity - id: BaseSPASShotgun - name: shell (.12) - parent: BaseCartridge - abstract: true - components: - - type: Tag - tags: - - Cartridge - - SPASShotgun - - type: CartridgeAmmo - count: 12 - spread: 22 - soundEject: - path: /Audio/_HalfLife/Weapons/shotgun_cock.ogg - - type: Sprite - sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi - layers: - - state: base - map: [ "enum.AmmoVisualLayers.Base" ] - - type: Appearance - - type: SpentAmmoVisuals - -#Glock-17 -- type: entity - id: MagazinePistolGlock-17 - name: pistol magazine (9×19mm Parabellum) - parent: BaseMagazinePistol - components: - - type: BallisticAmmoProvider - proto: CartridgePistolGlock-17 - capacity: 17 - - type: Tag - tags: - - MagazinePistolGlock-17 - - type: Sprite - layers: - - state: red - map: ["enum.GunVisualLayers.Base"] - - state: mag-1 - map: ["enum.GunVisualLayers.Mag"] - -- type: entity - id: CartridgePistolGlock-17 - name: cartridge (.35 auto) - parent: BaseCartridgePistol - components: - - type: CartridgeAmmo - proto: BulletPistolGlock-17 - - type: Tag - tags: - - Cartridge - - CartridgePistolGlock-17 - -- type: entity - id: BulletPistolGlock-17 - name: bullet (9×19mm Parabellum) - parent: BaseBullet - noSpawn: true - components: - - type: Projectile - damage: - types: - Piercing: 12 - -#EnergyCrossbow -- type: entity - parent: PartBase - id: EnergyBolt - name: Energy bolt - suffix: Full - components: - - type: PhysicalComposition - materialComposition: - Steel: 50 #Half of a regular steel sheet to reflect the crafting recipe - - type: Tag - tags: - - EnergyCrossbowBolt - - type: Stack - stackType: MetalRod - baseLayer: base - layerStates: - - rods - - rods_2 - - rods_3 - - rods_4 - - rods_5 - - type: Sprite - state: rods_5 - layers: - - state: rods_5 - map: ["base"] - - type: Item - size: Normal - -#RPG rocket -- type: entity - id: RPGRocket - name: RPG rocket - parent: BaseItem - description: A 1.5 warhead designed for the RPG-7 launcher. Has tubular shape. - components: - - type: Tag - tags: - - RPGRocket - - type: Item - size: Small - - type: CartridgeAmmo - proto: RPGBulletRocket - deleteOnSpawn: true - - type: Sprite - sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi - state: rpg - -- type: entity - id: RPGBulletRocket - name: rocket - parent: BaseBulletTrigger - noSpawn: true - components: - - type: Sprite - sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi - layers: - - state: frag - - type: ExplodeOnTrigger - - type: Explosive - explosionType: Default - totalIntensity: 60 # 3x3 tiles radius - intensitySlope: 5 # No tiles under it explosion - maxIntensity: 12 # ~70 damage - maxTileBreak: 1 - - type: PointLight - radius: 3.5 - color: orange - energy: 0.5 - -#Revolver -- type: entity - id: CartridgeRevolver - name: cartridge (.357 magnum) - parent: BaseCartridgeMagnum - components: - - type: CartridgeAmmo - proto: BulletRevolver - - type: Tag - tags: - - Cartridge - - CartridgeRevolver - -- type: entity - id: BulletRevolver - name: bullet (.357 magnum) - parent: BaseBullet - noSpawn: true - components: - - type: Projectile - damage: - types: - Piercing: 35 - -#Turret -- type: entity - id: BulletTurret - name: cartridge (.25 caseless) - parent: BaseCartridgeCaselessRifle - components: - - type: Tag - tags: - - Cartridge - - CartridgeTurret - - type: CartridgeAmmo - proto: BulletTurret - -- type: entity - id: BulletTurret - name: bullet (.25 caseless) - parent: BaseBullet - noSpawn: true - components: - - type: Projectile - damage: - types: - Piercing: 7 diff --git a/Resources/Prototypes/_HalfLife/Weapons/HalfLifeTags.yml b/Resources/Prototypes/_HalfLife/Weapons/HalfLifeTags.yml deleted file mode 100644 index cd17e27a08..0000000000 --- a/Resources/Prototypes/_HalfLife/Weapons/HalfLifeTags.yml +++ /dev/null @@ -1,26 +0,0 @@ -- type: Tag - id: MagazineMagnumMP5 - -- type: Tag - id: CartridgeMP5 - -- type: Tag - id: SPASShotgun - -- type: Tag - id: MagazinePistolGlock-17 - -- type: Tag - id: CartridgePistolGlock-17 - -- type: Tag - id: EnergyCrossbowBolt - -- type: Tag - id: RPGRocket - -- type: Tag - id: CartridgeRevolver - -- type: Tag - id: CartridgeTurret diff --git a/Resources/Prototypes/_HalfLife/Weapons/Weapons.yml b/Resources/Prototypes/_HalfLife/Weapons/Weapons.yml deleted file mode 100644 index 531caa462c..0000000000 --- a/Resources/Prototypes/_HalfLife/Weapons/Weapons.yml +++ /dev/null @@ -1,371 +0,0 @@ -#MP5 -- type: entity - name: MP5 - parent: BaseWeaponSubMachineGun - id: WeaponSubMachineGunMP5 - description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo. - components: - - type: Sprite - sprite: Objects/Weapons/Guns/SMGs/vector.rsi - layers: - - state: base - map: ["enum.GunVisualLayers.Base"] - - state: mag-0 - map: ["enum.GunVisualLayers.Mag"] - - type: Clothing - sprite: Objects/Weapons/Guns/SMGs/vector.rsi - - type: Gun - fireRate: 10 - selectedMode: FullAuto - soundGunshot: - path: /Audio/_HalfLife/Weapons/smg1_fire1.ogg - availableModes: - - FullAuto - - type: ItemSlots - slots: - gun_magazine: - name: Magazine - startingItem: MagazineMagnumMP5 - insertSound: /Audio/_HalfLife/Weapons/smg1_reload.ogg - ejectSound: /Audio/_HalfLife/Weapons/smg1_reload.ogg - priority: 2 - whitelist: - tags: - - MagazineMagnumMP5 - gun_chamber: - name: Chamber - startingItem: CartridgeMP5 - priority: 1 - whitelist: - tags: - - CartridgeMP5 - - type: MagazineVisuals - magState: mag - steps: 1 - zeroVisible: true - - type: Appearance - -#SPAS-12 -- type: entity - name: SPAS-12 - parent: BaseWeaponShotgun - id: WeaponShotgunSPAS-12 - description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells. - components: - - type: Item - size: Normal - shape: - - 0,0,4,0 - sprite: Objects/Weapons/Guns/Shotguns/inhands_64x.rsi - heldPrefix: pump - - type: Sprite - sprite: Objects/Weapons/Guns/Shotguns/pump.rsi - - type: Clothing - sprite: Objects/Weapons/Guns/Shotguns/pump.rsi - - type: Gun - fireRate: 1 - selectedMode: SemiAuto - availableModes: - - SemiAuto - soundGunshot: - path: /Audio/_HalfLife/Weapons/shotgun_fire6.ogg - soundEmpty: - path: /Audio/Weapons/Guns/Empty/empty.ogg - - type: BallisticAmmoProvider - whitelist: - tags: - - SPASShotgun - capacity: 8 - proto: SPASShotgun - soundInsert: - path: /Audio/Weapons/Guns/MagIn/shotgun_insert.ogg - autoCycle: false - - type: Tag - tags: - - WeaponShotgunKammerer - -#Glock-17 -- type: entity - name: glock-17 - parent: BaseWeaponPistol - id: WeaponPistolGlock-17 - description: A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. Uses .35 auto ammo. - components: - - type: Sprite - sprite: Objects/Weapons/Guns/Pistols/mk58.rsi - layers: - - state: base - map: ["enum.GunVisualLayers.Base"] - - state: mag-0 - map: ["enum.GunVisualLayers.Mag"] - - type: Clothing - sprite: Objects/Weapons/Guns/Pistols/mk58.rsi - - type: Gun - fireRate: 3 - availableModes: - - SemiAuto - soundGunshot: - path: /Audio/_HalfLife/Weapons/pistol_fire2.ogg - - type: ItemSlots - slots: - gun_magazine: - name: Magazine - startingItem: MagazinePistolGlock-17 - insertSound: /Audio/_HalfLife/Weapons/pistol_reload1.ogg - ejectSound: /Audio/_HalfLife/Weapons/pistol_reload1.ogg - priority: 2 - whitelist: - tags: - - MagazinePistolGlock-17 - gun_chamber: - name: Chamber - startingItem: CartridgePistolGlock-17 - priority: 1 - whitelist: - tags: - - CartridgePistolGlock-17 - -#Grenade -- type: entity - name: Mk 2 Grenade - description: Grenade that creates a small but devastating explosion. - parent: GrenadeBase - id: ExGrenadeHalfLife - components: - - type: ExplodeOnTrigger - - type: Explosive - explosionType: Default - totalIntensity: 60 # 3x3 tiles radius - intensitySlope: 5 # No tiles under it explosion - maxIntensity: 12 # ~70 damage - canCreateVacuum: false - - type: OnUseTimerTrigger - delay: 5 - beepSound: - path: "/Audio/Effects/beep1.ogg" - params: - volume: 5 - initialBeepDelay: 0 - beepInterval: 1 # 2 beeps total (at 0 and 2) - -#Crossbow -- type: entity - name: Энергетический арбалет - parent: WeaponPoweredCrossbow - id: WeaponPoweredCrossbowHalfLife - description: Опасная штука, страшная вещь. - components: - - type: Sprite - sprite: White/Objects/Weapons/crossbow.rsi - state: base - - type: Clothing - quickEquip: false - slots: - - Back - - SuitStorage - - type: Item - size: Huge - sprite: White/Objects/Weapons/crossbow.rsi - - type: Gun - forceThrowingAngle: true - angle: 225 - projectileSpeed: 35 - fireRate: 1 - soundGunshot: - path: /Audio/_HalfLife/Weapons/fire1.ogg - - type: BallisticAmmoProvider - whitelist: - tags: - - EnergyCrossbowBolt - capacity: 1 - soundInsert: - path: /Audio/Weapons/Guns/MagIn/revolver_magin.ogg - - type: ContainerContainer - containers: - ballistic-ammo: !type:Container - ents: [] - cell_slot: !type:ContainerSlot - crystal_slot: !type:ContainerSlot - - type: Drawable - - type: Appearance - - type: ModifyDamageOnShoot - addEmbedding: true - offset: 0.1,0.1 - damage: - types: - Piercing: 60 - - type: Powered - charge: 180 - damage: - types: - Heat: 20 - - type: Construction - deconstructionTarget: null - graph: WeaponPoweredCrossbowGraph - node: crossbow - -#RPG -- type: entity - name: RPG - parent: BaseWeaponLauncher - id: WeaponRocketLauncher - description: A modified ancient rocket-propelled grenade launcher. - components: - - type: Sprite - sprite: Objects/Weapons/Guns/Launchers/rocket.rsi - layers: - - state: base - map: ["enum.GunVisualLayers.Base"] - - state: mag-0 - map: ["enum.GunVisualLayers.Mag"] - - type: Clothing - sprite: Objects/Weapons/Guns/Launchers/rocket.rsi - - type: Gun - fireRate: 0.5 - soundGunshot: - path: /Audio/_HalfLife/Weapons/rocketfire1.ogg - - type: BallisticAmmoProvider - whitelist: - tags: - - RPGRocket - proto: RPGRocket - capacity: 1 - soundInsert: - path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg - - type: MagazineVisuals - magState: mag - steps: 2 - zeroVisible: false - - type: Appearance - -#Crowbar -- type: entity - name: crowbar - parent: BaseItem - id: CrowbarHalfLife - description: A multipurpose tool to pry open doors and fight interdimensional invaders. - components: - # WD edit sounds start - - type: EmitSoundOnPickup - sound: - path: /Audio/White/Items/handling/crowbar_pickup.ogg - - type: EmitSoundOnDrop - sound: - path: /Audio/Items/crowbar_drop.ogg - # WD edit sounds end - - type: EmitSoundOnLand - sound: - path: /Audio/Items/crowbar_drop.ogg - - type: Tag - tags: - - Crowbar - - type: Sprite - sprite: Objects/Tools/crowbar.rsi - state: icon - - type: Item - sprite: Objects/Tools/crowbar.rsi - size: Small - storedSprite: - sprite: Objects/Tools/crowbar.rsi - state: storage - - type: MeleeWeapon - wideAnimationRotation: -135 - damage: - types: - Blunt: 20 - - type: Tool - qualities: - - Prying - useSound: - path: /Audio/Items/crowbar.ogg - - type: ToolTileCompatible - - type: PhysicalComposition - materialComposition: - Steel: 100 - -#Revolver -- type: entity - name: Revolver - parent: BaseWeaponRevolver - id: WeaponRevolver - description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo. - components: - - type: Sprite - sprite: Objects/Weapons/Guns/Revolvers/python.rsi - - type: Clothing - sprite: Objects/Weapons/Guns/Revolvers/python.rsi - - type: Gun - selectedMode: SemiAuto - fireRate: 1 - availableModes: - - SemiAuto - soundGunshot: - path: /Audio/_HalfLife/Weapons/357_fire2.ogg - params: - volume: 2.25 - - type: RevolverAmmoProvider - whitelist: - tags: - - CartridgeRevolver - proto: CartridgeRevolver - capacity: 6 - chambers: [ True, True, True, True, True, True ] - ammoSlots: [ null, null, null, null, null, null ] - soundEject: - path: /Audio/_HalfLife/Weapons/357_reload3.ogg - soundInsert: - path: /Audio/_HalfLife/Weapons/357_reload3.ogg - -#Turret -- type: entity - parent: BaseWeaponTurret - id: WeaponTurretBlackMesa - suffix: BlackMesa - components: - - type: BallisticAmmoProvider - proto: CartridgeTurret - capacity: 1000 - - type: NpcFactionMember - factions: - - BlackMesa - -- type: entity - parent: BaseWeaponTurret - id: WeaponTurretAggressive - suffix: Aggressive - components: - - type: BallisticAmmoProvider - proto: CartridgeTurret - capacity: 1000 - - type: NpcFactionMember - factions: - - Aggressive - -#Glyoune -- type: entity - name: Glyonne gun - parent: BaseWeaponBattery - id: WeaponGlyoneGun - description: Favoured by Nanotrasen Security for being cheap and easy to use. - components: - - type: Sprite - sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi - layers: - - state: base - map: ["enum.GunVisualLayers.Base"] - - state: mag-unshaded-4 - map: ["enum.GunVisualLayers.MagUnshaded"] - shader: unshaded - - type: Clothing - sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi - - type: StaticPrice - price: 420 - - type: Gun - fireRate: 50 - projectileSpeed: 50 - selectedMode: SemiAuto - availableModes: - - Auto - - type: ProjectileBatteryAmmoProvider - proto: BulletTrailLaser - fireCost: 1