Adds minable salt "ore" (#25324)

* Added salt to ore.yml
Added salt to ores.yml
Added salt walls to asteroid.yml
Added salt to BaseAsteroidDebris' list of ores to generate in asteroids.yml
Added OreSalt to biome_ore_templates.yml
Added salt to guaranteed salvageLoot in salvage_loot.yml
Added salt entry under salvage-magnet-resources in salvage-magnet.ftl
Added WIP sprites for salt.

* Renamed salt's id to SaltOre inside Entities/Objects/Materials/ore.yml
Fixed salt not being grindable due to using an incorrect reagent name
Added salt to ore.rsi/meta.json and rock.rsi/meta.json

* Added chlorine to the list of solutions salt gives when used in the grinder.

* Gave salt ore and salt rock overlay unique sprites.

* Added raw salt to materials/materials.ftl
Updated SaltOre definition in ore.yml to have RawSalt under materialComposition

* Updated saltore definition to give 10 units of tablesalt and 5 units of iodine when ground.
This commit is contained in:
Zadeon
2024-02-26 17:34:15 -06:00
committed by GitHub
parent 8e951f3582
commit 133bd0353a
15 changed files with 242 additions and 0 deletions

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@@ -4,6 +4,7 @@
OreIron: 1.0
OreQuartz: 1.0
OreCoal: 1.0
OreSalt: 1.0
OreGold: 0.25
OreSilver: 0.25
OrePlasma: 0.15

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@@ -40,6 +40,20 @@
maxGroupSize: 20
radius: 4
- type: biomeMarkerLayer
id: OreSalt
entityMask:
AsteroidRock: AsteroidRockSalt
WallRock: WallRockSalt
WallRockBasalt: WallRockBasaltSalt
WallRockChromite: WallRockChromiteSalt
WallRockSand: WallRockSandSalt
WallRockSnow: WallRockSnowSalt
maxCount: 30
minGroupSize: 10
maxGroupSize: 20
radius: 4
# Medium value
# Gold
- type: biomeMarkerLayer

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@@ -135,6 +135,13 @@
- !type:BiomeMarkerLoot
proto: OreQuartz
- type: salvageLoot
id: OreSalt
guaranteed: true
loots:
- !type:BiomeMarkerLoot
proto: OreSalt
# - Medium value
- type: salvageLoot
id: OreGold