Hardbombs & Defusables (#15380)
Co-authored-by: Kara <lunarautomaton6@gmail.com> Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com> Co-authored-by: LankLTE <twlowe06@gmail.com> Co-authored-by: LankLTE <135308300+LankLTE@users.noreply.github.com>
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Resources/Locale/en-US/defusable/popup.ftl
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Resources/Locale/en-US/defusable/popup.ftl
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defusable-popup-begun = {CAPITALIZE(THE($name))} beeps to life, it's light is on!
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defusable-popup-defuse = {CAPITALIZE(THE($name))} beeps one last time, as the light shuts off forever.
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defusable-popup-boom = {CAPITALIZE(THE($name))} roars as the internal bomb explodes!
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defusable-popup-fried = {CAPITALIZE(THE($name))} sparks, but fails to begin the countdown.
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defusable-popup-cant-anchor = {CAPITALIZE(THE($name))} appears to be bolted to the ground!
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defusable-popup-wire-bolt-pulse = The bolts spin in place for a moment.
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defusable-popup-wire-proceed-pulse = {CAPITALIZE(THE($name))} buzzes ominously!
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defusable-popup-wire-proceed-cut = The digital display on {THE($name)} deactivates.
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defusable-popup-wire-chirp = {CAPITALIZE(THE($name))} chirps.
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