Adds duck-related content and a seclite (#4489)
* Added rubber ducky * Adds ducky slippers * Adds seclite * Update Resources/Textures/Objects/Tools/seclite.rsi/meta.json Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> * Update Resources/Textures/Objects/Fun/ducky.rsi/meta.json Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com> * The duck slippers now quack as you walk Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
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@@ -191,6 +191,8 @@
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prob: 1
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- id: ClothingOuterHardsuitSecurityRed
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prob: 1
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- id: ClothingShoeSlippersDuck
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prob: 0.2
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- id: DrinkVacuumFlask
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prob: 0.8
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- id: ClothingBeltSecurityFilled
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@@ -5,6 +5,8 @@
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components:
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- type: StorageFill
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contents:
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- id: FlashlightSeclite
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prob: 1
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- id: TaserGun
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prob: 0.3
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- id: ClothingHeadHatWarden
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@@ -31,6 +33,8 @@
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components:
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- type: StorageFill
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contents:
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- id: FlashlightSeclite
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prob: 0.8
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- id: ClothingUniformJumpsuitSecGrey
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prob: 0.3
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- id: ClothingHeadHelmetHelmet
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@@ -65,7 +69,8 @@
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prob: 1
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- id: ClothingOuterCoatDetective
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prob: 1
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- id: FlashlightSeclite
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prob: 1
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- type: entity
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id: ClosetBombFilled
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@@ -31,6 +31,22 @@
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- type: Clothing
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sprite: Clothing/Shoes/Misc/slippers.rsi
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- type: entity
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parent: ClothingShoesBase
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id: ClothingShoeSlippersDuck
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name: ducky slippers
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# description: You wish these made quacking sounds as you walked.
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description: Comfy, yet haunted by the ghosts of ducks you fed bread to as a child.
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components:
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- type: Sprite
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sprite: Clothing/Shoes/Misc/duck-slippers.rsi
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- type: Clothing
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sprite: Clothing/Shoes/Misc/duck-slippers.rsi
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- type: FootstepModifier
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variation: 0.07
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footstepSoundCollection:
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collection: footstep_duck
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- type: entity
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parent: ClothingShoesBase
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id: ClothingShoesTourist
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@@ -113,6 +113,27 @@
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- type: UseDelay
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delay: 1.0
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- type: entity
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parent: BaseItem
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id: ToyRubberDuck
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name: rubber ducky
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description: Not carried here by ocean currents.
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components:
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- type: Sprite
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sprite: Objects/Fun/ducky.rsi
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state: icon
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- type: Clothing
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QuickEquip: false
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sprite: Objects/Fun/ducky.rsi
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Slots:
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- Helmet
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- type: ItemCooldown
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- type: EmitSoundOnUse
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sound:
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path: /Audio/Items/Toys/quack.ogg
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- type: UseDelay
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delay: 1.0
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- type: entity
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parent: BaseItem
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id: PlushieVox
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@@ -29,3 +29,24 @@
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- type: Appearance
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visuals:
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- type: FlashLightVisualizer
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- type: entity
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name: seclite
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parent: FlashlightLantern
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id: FlashlightSeclite
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description: A robust flashlight used by security.
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components:
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- type: PowerCellSlot
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startingCellType: PowerCellSmallSuper
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- type: Sprite
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sprite: Objects/Tools/seclite.rsi
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layers:
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- state: seclite
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- state: seclite-overlay
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shader: unshaded
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visible: false
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- type: Item
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sprite: Objects/Tools/seclite.rsi
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- type: PointLight
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enabled: false
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radius: 4
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@@ -67,6 +67,11 @@
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- /Audio/Effects/Footsteps/clownstep1.ogg
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- /Audio/Effects/Footsteps/clownstep2.ogg
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- type: soundCollection
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id: footstep_duck
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files:
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- /Audio/Items/Toys/quack.ogg
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- type: soundCollection
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id: footstep_heavy
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files:
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