From 13afec5f7624ad429e8ff5e5b31adc8593321327 Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Sun, 14 Mar 2021 11:36:55 +0100 Subject: [PATCH] Make TraitorOverlay use EnumerateRunes() --- .../GameObjects/Components/Suspicion/TraitorOverlay.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Content.Client/GameObjects/Components/Suspicion/TraitorOverlay.cs b/Content.Client/GameObjects/Components/Suspicion/TraitorOverlay.cs index 0a94a9c2a4..b1e07e9415 100644 --- a/Content.Client/GameObjects/Components/Suspicion/TraitorOverlay.cs +++ b/Content.Client/GameObjects/Components/Suspicion/TraitorOverlay.cs @@ -100,9 +100,9 @@ namespace Content.Client.GameObjects.Components.Suspicion { var baseLine = new Vector2(pos.X, font.GetAscent(1) + pos.Y); - foreach (var chr in str) + foreach (var rune in str.EnumerateRunes()) { - var advance = font.DrawChar(handle, chr, baseLine, 1, color); + var advance = font.DrawChar(handle, rune, baseLine, 1, color); baseLine += new Vector2(advance, 0); } }