Remove most usages of obsolete TransformComponent methods (#19571)
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@@ -40,6 +40,7 @@ public sealed partial class RevenantSystem
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[Dependency] private readonly MobThresholdSystem _mobThresholdSystem = default!;
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[Dependency] private readonly GhostSystem _ghost = default!;
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[Dependency] private readonly TileSystem _tile = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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private void InitializeAbilities()
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{
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@@ -214,7 +215,7 @@ public sealed partial class RevenantSystem
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var xform = Transform(uid);
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if (!_mapManager.TryGetGrid(xform.GridUid, out var map))
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return;
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var tiles = map.GetTilesIntersecting(Box2.CenteredAround(xform.WorldPosition,
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var tiles = map.GetTilesIntersecting(Box2.CenteredAround(_transform.GetWorldPosition(xform),
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new Vector2(component.DefileRadius * 2, component.DefileRadius))).ToArray();
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_random.Shuffle(tiles);
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