Viewport improvements (#3765)

This commit is contained in:
Pieter-Jan Briers
2021-04-19 09:52:40 +02:00
committed by GitHub
parent 8e2fc49357
commit 147a54c642
40 changed files with 1173 additions and 418 deletions

View File

@@ -0,0 +1,18 @@
### Connecting dialog when you start up the game
connecting-title = Space Station 14
connecting-exit = Exit
connecting-retry = Retry
connecting-reconnect = Reconnect
connecting-in-progress = Connecting to server...
connecting-disconnected = Disconnected from server:
connecting-tip = Don't die!
connecting-version = ver 0.1
connecting-fail-reason = Failed to connect to server:
{ $reason }
connecting-state-NotConnecting = You should not be seeing this
connecting-state-ResolvingHost = Resolving server address...
connecting-state-EstablishingConnection = Establishing initial connection...
connecting-state-Handshake = Doing handshake...
connecting-state-Connected = Synchronizing game state...

View File

@@ -36,7 +36,9 @@ ui-options-hud-theme = HUD Theme:
ui-options-hud-theme-default = Default
ui-options-hud-theme-modernized = Modernized
ui-options-hud-theme-classic = Classic
ui-options-placeholder-viewport = Viewport settings
ui-options-vp-stretch = Stretch viewport to fit game window?
ui-options-vp-scale = Fixed viewport scale: x{ $scale }
ui-options-vp-low-res = Low-resolution viewport?
## Controls menu
ui-options-binds-reset-all = Reset ALL keybinds

View File

@@ -18,7 +18,6 @@
- Disarm
- HumanScream
- type: Eye
zoom: 0.5, 0.5
- type: CameraRecoil
- type: Examiner
- type: HumanInventoryController

View File

@@ -20,7 +20,6 @@
status: InAir
- type: PlayerInputMover
- type: Eye
zoom: 0.5, 0.5
drawFov: false
- type: Input
context: "ghost"

View File

@@ -15,7 +15,6 @@
- HumanScream
- Disarm
- type: Eye
zoom: 0.5, 0.5
- type: CameraRecoil
- type: Examiner
- type: HumanInventoryController

View File

@@ -14,7 +14,6 @@
- VoxScream
- Disarm
- type: Eye
zoom: 0.5, 0.5
- type: CameraRecoil
- type: Examiner
- type: HumanInventoryController

View File

@@ -3,7 +3,6 @@
kind: source
path: "/Textures/Shaders/outline.swsl"
params:
outline_width: 2
outline_color: "#FF000055"
- type: shader
@@ -11,5 +10,4 @@
kind: source
path: "/Textures/Shaders/outline.swsl"
params:
outline_width: 2
outline_color: "#00FF0055"