Some work on the mess that is this power code.

Jesus.

Tons of fixes, refactors and other things.
The powernet's code is still awful though.
This commit is contained in:
Pieter-Jan Briers
2018-05-27 16:44:50 +02:00
parent f1ec10e3e1
commit 147aad5064
24 changed files with 444 additions and 172 deletions

View File

@@ -1,4 +1,5 @@
using Content.Client.GameObjects;
using Content.Client.GameObjects.Components.Power;
using Content.Client.GameObjects.Components.Storage;
using Content.Client.Interfaces.GameObjects;
using SS14.Shared.ContentPack;
@@ -43,6 +44,7 @@ namespace Content.Client
factory.RegisterReference<HandsComponent, IHandsComponent>();
factory.Register<ClientStorageComponent>();
factory.Register<ClientInventoryComponent>();
factory.Register<PowerDebugTool>();
}
}
}