Ambient music fixes (#17685)
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@@ -1,9 +1,8 @@
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using Content.Shared.Random;
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using Content.Shared.Salvage;
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using Content.Shared.Salvage.Expeditions;
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Server.Salvage.Expeditions;
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@@ -12,7 +11,7 @@ namespace Content.Server.Salvage.Expeditions;
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/// Designates this entity as holding a salvage expedition.
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/// </summary>
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[RegisterComponent]
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public sealed class SalvageExpeditionComponent : Component
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public sealed class SalvageExpeditionComponent : SharedSalvageExpeditionComponent
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{
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public SalvageMissionParams MissionParams = default!;
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@@ -36,9 +35,6 @@ public sealed class SalvageExpeditionComponent : Component
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[ViewVariables] public bool Completed = false;
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[ViewVariables(VVAccess.ReadWrite), DataField("stage")]
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public ExpeditionStage Stage = ExpeditionStage.Added;
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/// <summary>
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/// Countdown audio stream.
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/// </summary>
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@@ -50,7 +46,7 @@ public sealed class SalvageExpeditionComponent : Component
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[ViewVariables(VVAccess.ReadWrite), DataField("sound")]
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public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Misc/tension_session.ogg")
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{
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Params = AudioParams.Default.WithVolume(-15),
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Params = AudioParams.Default.WithVolume(-5),
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};
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/// <summary>
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@@ -65,12 +61,3 @@ public sealed class SalvageExpeditionComponent : Component
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[ViewVariables(VVAccess.ReadWrite), DataField("rewards", customTypeSerializer: typeof(PrototypeIdListSerializer<EntityPrototype>))]
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public List<string> Rewards = default!;
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}
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public enum ExpeditionStage : byte
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{
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Added,
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Running,
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Countdown,
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MusicCountdown,
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FinalCountdown,
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}
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