Puddle refactor 2: Spillastic boogaloo (#4784)
* Refactor PuddleComponent * Move puddle effects into separate RSIs Basically egg/tomato/powder puddle will be moved into separate /Textures/Fluids RSIs * Fix YAML for puddles * Fix issues sloth pointed out. * Ensure Puddle Component are properly added when spawned * Remove unnecessary method init puddle with starting maxVolume * Addressed ElectroSr comments * Add Resolves * Try fix error in ensureSolution * Puddle unanchoring * Address some issues with puddles * Fix continue -> return
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Resources/Textures/Fluids/powder.rsi/meta.json
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14
Resources/Textures/Fluids/powder.rsi/meta.json
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation and baystation at commit https://github.com/tgstation/tgstation/commit/c6e3401f2e7e1e55c57060cdf956a98ef1fefc24 and https://github.com/Baystation12/Baystation12/commit/a6067826de7fd8f698793f6d84e6c2f1f9b1f188",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "powder"
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}
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]
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}
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