Puddle refactor 2: Spillastic boogaloo (#4784)
* Refactor PuddleComponent * Move puddle effects into separate RSIs Basically egg/tomato/powder puddle will be moved into separate /Textures/Fluids RSIs * Fix YAML for puddles * Fix issues sloth pointed out. * Ensure Puddle Component are properly added when spawned * Remove unnecessary method init puddle with starting maxVolume * Addressed ElectroSr comments * Add Resolves * Try fix error in ensureSolution * Puddle unanchoring * Address some issues with puddles * Fix continue -> return
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@@ -140,18 +140,6 @@
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"name": "red-inhand-left",
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"directions": 4
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},
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{
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"name": "egg-0"
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},
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{
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"name": "egg-1"
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},
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{
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"name": "egg-2"
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},
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{
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"name": "egg-3"
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},
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{
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"name": "yellow"
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},
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@@ -64,9 +64,6 @@
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{
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"name": "pizzabread"
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},
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{
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"name": "powder-0"
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},
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{
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"name": "rice-big"
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},
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