diff --git a/Content.Client/GameObjects/Components/Instruments/InstrumentComponent.cs b/Content.Client/GameObjects/Components/Instruments/InstrumentComponent.cs index 08974e3867..bcceead7b9 100644 --- a/Content.Client/GameObjects/Components/Instruments/InstrumentComponent.cs +++ b/Content.Client/GameObjects/Components/Instruments/InstrumentComponent.cs @@ -176,7 +176,6 @@ namespace Content.Client.GameObjects.Components.Instruments if (state.Playing) { - Logger.Info($"WE GOT STATE: {state.Playing} {state.SequencerTick}"); SetupRenderer(); _syncSequencerTick = state.SequencerTick; }